Hardware & Technical [Video] How To Get More Accurate With Your HOTAS - Using Joystick Curves

I noticed you had a tab for Throttle but with Throttle set to Forward Only I couldn't get it to work i.e. the curve would only apply to 50% of the axis range. Did you find a way to get it to work?

Oh and there is a limitation with vJoy 1.2 you can't customise the slider axis (unless you switch the HOTAS to 4 axis mode), which is a shame as I find this way too sensitive. Tried using the latest version of vJoy 2.x but couldn't get it to recognise the T.Flight at all even after configuring.
 
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I didn't actually try out the throttle in the game as I'm quite content with how it is right now. Not sure why it's not working though but let me know if you figure it out.

Yep it seems that Elite is making the "forward only" thing in the game, it's not part of the actual HOTAS driver itself. Kinda annoying but I don't see a way around that.
 
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Right I figured this one out (edit - probably not :(). There are probably a couple of ways to fix it so it works, but I chose this one.

You need to set up the throttle axis as normal by pushing up or down on the throttle while the control binder (in game) waits on an input.

Then go into your bindings folder (C:\Users\YourName\AppData\Local\Frontier Developments\Elite Dangerous\Options\Bindings) and open your .binds file with notepad (I have saved mine as Custom HOTAS).

After that you need to change the "ThrustmasterTFlightHOTASX" device to "FEEDFACE" DeviceIndex="0"

This is the information you need to change -

<ThrottleAxis>
<Binding Device="FEEDFACE" DeviceIndex="0" Key="Joy_ZAxis" />
<Inverted Value="1" />
<Deadzone Value="0.00000000" />
</ThrottleAxis>

Edit - It appears to work around the 50% point however (in both directions). Is that what you wanted or did you want it slower at 0% and catching up at 100%?
 
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Hi and thanks for the reply

FEEDFACE is vJoy right?

The problem is that on the green screen in Joystick Curves, with the physical yaw or (roll/pitch) set to throttle and virtual yaw (or roll/pitch) set to throttle, it's perfect for 50%-100% but it doesn't matter what I set the curve to, the virtual is always is always ahead of the physical for 0-50% which is the opposite of what I want. Perhaps I'm doing something wrong but I've tried everything, maybe it's just the green screen not displaying things properly (I doubt it).

It appears to work around the 50% point however (in both directions). Is that what you wanted or did you want it slower at 0% and catching up at 100%?

Ideally I'd like it more sensitive at 0-20% and either side of the 50% notch which in theory should be possible.

I might have another try with vJoy v2, it should work but there's little in the way of documentation (with regards to config) plus the v2 and v1 devices in device manager don't like to co-exist so you have to disable one, re-enable the other, reboot etc.
 
Yes FEEDFACE is vJoy, appears to also require DeviceIndex="0" afterwards too.

I'm not sure what's up with your Throttle - this is what I get with both the Virtual and Physical Yaw set to Throttle (throttle pushed to max forward) -

View attachment 22134

Seems to work perfectly with the virtual not going further than where it is now.
 
Just a quick note to say thanks for taking a look. Tried uninstalling vjoy 2 but no diff. Will try again when time allows. Might change the throttle back to full range and switch it to thrust as I've been playing with FA off recently. Nice to have the extra accuracy on the 3 rotation axis though.
 
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