[VideoSeries] FSD Range Modding 101

Start of a new series of short videos covering everything from beginning to end to get that 60ly anaconda. Every question you've had answered, quickly and efficiently. Good luck! :)

[video=youtube;cSiGb_LHZM4]http://www.youtube.com/watch?v=cSiGb_LHZM4[/video]

[video=youtube;JPaEJRT4mAk]http://www.youtube.com/watch?v=JPaEJRT4mAk[/video]

[video=youtube;sVM9OBMCV10]http://www.youtube.com/watch?v=sVM9OBMCV10[/video]

[video=youtube;2FT9KpuiFRY]http://www.youtube.com/watch?v=2FT9KpuiFRY[/video]

[video=youtube;bPrKXtyotUw]http://www.youtube.com/watch?v=bPrKXtyotUw&index=5&list=PLmZswJzvjc8cyfN3bFns60-GUAzSsrqxt[/video]
 
Well done Cmdr, cant wait to see the video for collecting chemical manipulators as 30 in an hours seems a little optimistic to me :)
 
Yeah it is more like 20-40 per hour, depending on how lucky you are and how much you hate refugees. Convoy beacons are amazing. Will make the video soon
 
Fastest way to chem manipulators:

- Anarchy system with war state
- Seeking weapons POI
- Kill those seeking weapons T-9´s, they drop chem manipulators
- Jump to supercruise
- Drop down back to seeking weapons POI
- Seeking weapons POI's have now spawned new T-9s
- Rinse and repeat
 
Convoy beacons in Outbreak anarchy systems is by far the fastest. Each time you drop in them (they are permanent), about 5-10 T9s spawn.
 
Convoy beacons in Outbreak anarchy systems is by far the fastest. Each time you drop in them (they are permanent), about 5-10 T9s spawn.

But doesnt those have usually very strong escort wings? Seeking weapons sometimes has, sometimes dont. And if they do, those are usually just couple of competent Vipers, etc.
 
No, 95% of the time there is no escort at all (at least, nobody attacks you). 5% of the time you get 2 sideys, or at works two asp scouts attacking you
 
Fastest way to chem manipulators:

- Anarchy system with war state
- Seeking weapons POI
- Kill those seeking weapons T-9´s, they drop chem manipulators
- Jump to supercruise
- Drop down back to seeking weapons POI
- Seeking weapons POI's have now spawned new T-9s
- Rinse and repeat

seeking weapons POI seem to have disappeared post update :(

also, just found 2 loads in Combat Aftermath USS in Susano.. Phew
 
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OP has been updated with the latest videos, covering Chemical Manipulators, Datamined Wake Exceptions, Arsenic and Magnetic Emitter coils, each going through the details and tips on the fastest ways of getting each.
 
Finally got round to making a video about the modding stage at the workshop itself, with tips and websites that can help get the best roll:

[video=youtube;bPrKXtyotUw]http://www.youtube.com/watch?v=bPrKXtyotUw&index=5&list=PLmZswJzvjc8cyfN3bFns60-GUAzSsrqxt[/video]
 
Thanks for all the tips, Dr. Doom...hem... Kaii.

I've begin to farm all these things (now Farseer love me ! I've make her work all day on cheap stuff and installed nothing !), but even l'm a Imperial Citizen, my moral don't approuve the massacre of refugees..
...
Ok, ok... They killed me. Next time, i would be less stingy and i would follow the combat build instead of telling me "it's only slow and not really armed transport ships, some gun on my ASP will do the job".
 
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Thanks to your tips, I have >100 Arsenic and 50 Datamined Wake Exceptions.
Now I'm working on Chemical Manipulators but the first convoy beacon I dropped into was completely empty, and remained empty after re-logging and exit+re-enter.
 
Thanks to your tips, I have >100 Arsenic and 50 Datamined Wake Exceptions.
Now I'm working on Chemical Manipulators but the first convoy beacon I dropped into was completely empty, and remained empty after re-logging and exit+re-enter.

Most are empty, it's a bug, just keep trying

If it's empty it's empty, just move on, don't keep relogging
 
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