Now that we have further precedent for role-specific modules (first military slots, now cargo/hauling-specific modules, and a dash of Luxury Cabins (but that isn't slot-specific, more limited to a specific line of ships... I digress)), what do we think the next one will be?
Is it time to confuse explorers by giving them an extra slot to put something in, adding weight but also utility... and if so, what? Fuel Scoops and Guardian FSDs are the obvious choice, but what about potential new sensors, or a size 3 SRV bay that holds 2, or that Fuel Scoop/Tank combo I have mentioned elsewhere?
While the PC can do some mining, is it mining specific enough? Can we get a ship with Miner-only slots that fit Refineries and Limpets?
What other roles am I forgetting about, and what can we stick in them?
Is it time to confuse explorers by giving them an extra slot to put something in, adding weight but also utility... and if so, what? Fuel Scoops and Guardian FSDs are the obvious choice, but what about potential new sensors, or a size 3 SRV bay that holds 2, or that Fuel Scoop/Tank combo I have mentioned elsewhere?
While the PC can do some mining, is it mining specific enough? Can we get a ship with Miner-only slots that fit Refineries and Limpets?
What other roles am I forgetting about, and what can we stick in them?