I propose to use that thread as continuation of discussion related to the game Hatred. Which in turn involved discussion of dozen other games, genres, aspects of morality and immorality, bad and good. As discussion evolved I think it would be proper to use separate thread because it becomes less and less related to the original subject.
It's OK. Thank you.
GTA closely related to movies and most of it's stories related to something similar that you can find in many popular crime dramas/comedies and a lot more. But instead it allows you to take part in the story development. Something that classical movie will never let you do. How you participate in it - it's your choice. Sure you can be a gangsta and violently crush all the opposition while surrounding yourself with small army of thugs, hookers, guns and money. And I guess it will be a most popular choice but it's not the only one. You can be stealthy, you can focus on the missions, you can focus on the open world and don't progress anywhere if that's your thing. It's all depends. You have a choice.
And great storyline is something that makes you understand that it's a fiction. You watching a movie, but it's not a movie - it's a game. It's a whole other perspective but in the end it's the same piece of entertainment. I don't claim it to be truth in the last instance, it's just how I see it. But I already mentioned - I don't feel the urge to hate people when I watch 80-90's action movies with explosions, endless bullets in guns and ketchup rivers of "blood". I doubt that any sane person will get any violent urge in relation to other human beings from that. It's a very bright and shiny picture, it looks cool but deep down you realize it's just imagination because in real life things just doesn't work like that.
A lot of other games took somewhat different approach than GTA due to various reasons (budget mostly). Carmageddon and Postal 2 for instance depict world is a sick yet unrealistic way. It's a black humor, semiresemblance of reality. I have trouble describing it but I guess closest thing will be that world around you got insane, drunk and on drugs at the same time. Everything looks rather unreal to me in those games and again I can hardly depict NPC's in those games as humans at all. It's that outlandish for me. Red Faction seek it's way out in a more trivial way. It's done sci-fi hat and called everyone around you as a bad guys. Although whole games in that particular series related to blowing things out - I'd call it even more dubious than Carmageddon or Postal 2. Calling everyone around you as bad guys and use it as excuse to commit all sorts of atrocities been used way too often in Humankind history and sadly it's as much as popular in the games/movies too. We evolved a lot as a species in the past few hundred years but calling names and using imaginary excuses is something we yet to get rid of. Sadly. At least general public in the majority of countries got away from burning people on stakes to watching movies with "good guys" killing "bad guys". So it is what it is although most of the games use it in less provocative manner. Although I should note that I didn't played last GTA and I heard there's a torture scenes and such... If so - shame really.
He talks a lot and I understand it's his job. But I'd rather keep my time for something more useful/entertaining. Also I don't appreciate narcissism and lack of public communication.
Apologies if I sounded aggressive, wasn't my intention. I didn't brand everything you've said as rubbish though, only the parts that I genuinely thought were, like justifying GTA's violence and brutality with it's good storyline and yet dismissing Hatred - because, by analogy, it doesn't have a good storyline? You didn't even know that at the time and the pure fact of saying that GTA is OK because it's a great story is just wrong.
Also saying that games like Carmageddon, Red Faction, Postal 2 and GTA don't force you to take the aggressive, brutal and violent stance is ridiculous. Give me an example in those games where you can sort things out in a non-violent and peaceful way or where you can be a good guy and don't kill, torture or otherwise damage other people and their property. There may be an odd mission or two that allow for that kind of approach in those games, but doesn't mean the remaining 99% of the game isn't forcing you to be a bad boy.
I'm sorry, but that's what I genuinely think about these statements (the statements, not you directly).
It's OK. Thank you.
GTA closely related to movies and most of it's stories related to something similar that you can find in many popular crime dramas/comedies and a lot more. But instead it allows you to take part in the story development. Something that classical movie will never let you do. How you participate in it - it's your choice. Sure you can be a gangsta and violently crush all the opposition while surrounding yourself with small army of thugs, hookers, guns and money. And I guess it will be a most popular choice but it's not the only one. You can be stealthy, you can focus on the missions, you can focus on the open world and don't progress anywhere if that's your thing. It's all depends. You have a choice.
And great storyline is something that makes you understand that it's a fiction. You watching a movie, but it's not a movie - it's a game. It's a whole other perspective but in the end it's the same piece of entertainment. I don't claim it to be truth in the last instance, it's just how I see it. But I already mentioned - I don't feel the urge to hate people when I watch 80-90's action movies with explosions, endless bullets in guns and ketchup rivers of "blood". I doubt that any sane person will get any violent urge in relation to other human beings from that. It's a very bright and shiny picture, it looks cool but deep down you realize it's just imagination because in real life things just doesn't work like that.
A lot of other games took somewhat different approach than GTA due to various reasons (budget mostly). Carmageddon and Postal 2 for instance depict world is a sick yet unrealistic way. It's a black humor, semiresemblance of reality. I have trouble describing it but I guess closest thing will be that world around you got insane, drunk and on drugs at the same time. Everything looks rather unreal to me in those games and again I can hardly depict NPC's in those games as humans at all. It's that outlandish for me. Red Faction seek it's way out in a more trivial way. It's done sci-fi hat and called everyone around you as a bad guys. Although whole games in that particular series related to blowing things out - I'd call it even more dubious than Carmageddon or Postal 2. Calling everyone around you as bad guys and use it as excuse to commit all sorts of atrocities been used way too often in Humankind history and sadly it's as much as popular in the games/movies too. We evolved a lot as a species in the past few hundred years but calling names and using imaginary excuses is something we yet to get rid of. Sadly. At least general public in the majority of countries got away from burning people on stakes to watching movies with "good guys" killing "bad guys". So it is what it is although most of the games use it in less provocative manner. Although I should note that I didn't played last GTA and I heard there's a torture scenes and such... If so - shame really.
What's wrong with TB?
He talks a lot and I understand it's his job. But I'd rather keep my time for something more useful/entertaining. Also I don't appreciate narcissism and lack of public communication.
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