Hi Guys,
Thought I would join the community here
Long time Elite fan, had it on the C64 and Amiga, one of my all time favourites. Just picked up the PC remake two weeks ago (was waiting until I got my flight control, and was also waiting for CV of rift as I sold my DK2, but couldn't wait any longer!).
I've put a few hours in and had great fun so far (around 50 hours).
Well, I picked up the Viper in the first couple of days, from searching online it seemed it was better suited to my needs than the eagle. But I've been struggling with upgrading (power limitations of the 12mw plant). I'm not ready to upgrade and it's going to be a while before I have enough money for one of the much more substantial ships (and I have already invested a few mil into this ship) So I'd really appreciate some feed back on how to tweak my setup
My current loadout is as follows:
Hardpoints
M - MultiCannon Gimballed F 2 x2
S - MultiCannon Gimballed G 1 x2
Shield Booster A 0
Shield Booster E 0 (due to power limites)
Internal
Military Grade Comp I 1
Power Plant A 3
Thrusters A 3
FSD B 3 (due to power limits can't have A 3)
Life Support E 2 (due to power limits)
Power Distributor A 3
Sensors D 3
Fuel Tank 4
Shield Cell Bank B 1 (due to power limits)
Shield Generater A 3
FSD Interdictor D 1
Cargo Rack 2 (have to have something for a little salvage)
So overall stats:
Available MW 12, Deployed 12.87
Cargo 2T
Fuel 4T
Mass 121.5 / 180
Jump Range 10.58 / 10.41
Power Management
Thrusters, weapons, all shield components 1
Sensors and life support 2
FSD, Interdictor and Cargo hatch all 5
So when I drop out or interdict I deploy hardpoints and shut down FSD + hatch. That gives me enough power to run everything I need in battle, if I want to run / regroup with my wing I can retract hardpoints and FSD is online and shield cells can be used.
For the most part the viper seems to be pretty capable in battle as long as I take advantage of disabling flight assist to manoeuvre or turn tightly to stay with my target, but I wonder if there is anything I should be looking at changing out?
I used to use the fixed beams and gimballed MC's on the bottom, but at the moment I honestly find the DPS of 4x MC's better, especially as when up close it's sometimes hard to keep with the target.
Any advice appreciated
I don't feel like ditching the Viper and going for a Cobra yet, as I like the speed and feel of the Viper, and I've put a bit of cash and time into it, so would really just like to optimise it now.
Thanks!
- - - Updated - - -
Oh yes and instead of going to the Cobra I feel I should really just keep saving for one of the more expensive options now.
Thought I would join the community here
Long time Elite fan, had it on the C64 and Amiga, one of my all time favourites. Just picked up the PC remake two weeks ago (was waiting until I got my flight control, and was also waiting for CV of rift as I sold my DK2, but couldn't wait any longer!).
I've put a few hours in and had great fun so far (around 50 hours).
Well, I picked up the Viper in the first couple of days, from searching online it seemed it was better suited to my needs than the eagle. But I've been struggling with upgrading (power limitations of the 12mw plant). I'm not ready to upgrade and it's going to be a while before I have enough money for one of the much more substantial ships (and I have already invested a few mil into this ship) So I'd really appreciate some feed back on how to tweak my setup
My current loadout is as follows:
Hardpoints
M - MultiCannon Gimballed F 2 x2
S - MultiCannon Gimballed G 1 x2
Shield Booster A 0
Shield Booster E 0 (due to power limites)
Internal
Military Grade Comp I 1
Power Plant A 3
Thrusters A 3
FSD B 3 (due to power limits can't have A 3)
Life Support E 2 (due to power limits)
Power Distributor A 3
Sensors D 3
Fuel Tank 4
Shield Cell Bank B 1 (due to power limits)
Shield Generater A 3
FSD Interdictor D 1
Cargo Rack 2 (have to have something for a little salvage)
So overall stats:
Available MW 12, Deployed 12.87
Cargo 2T
Fuel 4T
Mass 121.5 / 180
Jump Range 10.58 / 10.41
Power Management
Thrusters, weapons, all shield components 1
Sensors and life support 2
FSD, Interdictor and Cargo hatch all 5
So when I drop out or interdict I deploy hardpoints and shut down FSD + hatch. That gives me enough power to run everything I need in battle, if I want to run / regroup with my wing I can retract hardpoints and FSD is online and shield cells can be used.
For the most part the viper seems to be pretty capable in battle as long as I take advantage of disabling flight assist to manoeuvre or turn tightly to stay with my target, but I wonder if there is anything I should be looking at changing out?
I used to use the fixed beams and gimballed MC's on the bottom, but at the moment I honestly find the DPS of 4x MC's better, especially as when up close it's sometimes hard to keep with the target.
Any advice appreciated
Thanks!
- - - Updated - - -
Oh yes and instead of going to the Cobra I feel I should really just keep saving for one of the more expensive options now.