Voice Attack help?

Hi,

I've seen videos on youtube of people using Voice Attack and the computer actually responds to their voices and talks back to them. ie, if they might say "landing gear down" the landing gear extends but also the computer says "landing gear down commander".

I'd like to know how you configure this in voice attack. I have tried searching the forums but couldn't find anything on adding voices.
 
1) Buy the program VoiceAttack
2) Buy a sound pack or 2 that related to ED
3) Change either a) all the key maps in the sound pack B) key maps in the game (1 or the other)

Sound packs can be 2 - 5£

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If you have any other questions I'd be glad to to help you.
 
Hi S.H.A.D.O.

You can programe in the responses in Voice Attack, it uses Windows Text-to-speech so anything you type will get spoken back to you.

The procedure in VA is as below;

Just click on the 'Other' button on the Add or Edit Command screen.
Choose the 'Say the following using Text to Speech' option.
Type in what you want the computer to say back to you.
Click the, 'OK' button and you now have audible feedback in your sequence.

Hope that helps :)
 
Hi S.H.A.D.O.

You can programe in the responses in Voice Attack, it uses Windows Text-to-speech so anything you type will get spoken back to you.

The procedure in VA is as below;

Just click on the 'Other' button on the Add or Edit Command screen.
Choose the 'Say the following using Text to Speech' option.
Type in what you want the computer to say back to you.
Click the, 'OK' button and you now have audible feedback in your sequence.

Hope that helps :)

It does help a lot, thank you for that!
 
You can use any voice installed on your PC for the text-to-speech option. If you have Windows 7 you'll likely only have Anna, which is horrible. WIth Windows 8 I believe you get Hazel which is pretty fine. Otherwise you can buy text-to-speech engines such as IVONA, but they don't come cheap.

The voice packs that have been suggested to you will let you use sound files playback in voice attack instead of reading a text you write yourself. Less versatile but more immersive thanks to the voice quality and effects.
 
Everyone's seemed to forgotten about the other free ones from Microsoft, all that are better than the default, and is simple to install. Win7 needs a simple renaming in the registry for them to work, apparently Win8 doesn't, it works right away.

https://forums.robertsspaceindustries.com/discussion/147385/voice-attack-getting-free-alternate-tts-voices-working-with-win7-8-64bit

I personally use Hayley, love some of her accents to words.

I have used the one that comes from MS and it IS a good general use but it really has delay issues when playing the game and the engine is a bit slower.
 
I've written a few basic tutorials on Voice attack, you can view the original post or download the zip from my sig.

You need the beta version of voice attack for some of the stuff in the tutorials, such as conditions.

You dont need a voice pack, voice attack can use standard text to speech, what you type it to say, it says.
The voices that come with standard windows are not so great.

There is a guide here for installing extra microsoft voices for tts (which are free)


*Ahh Didn't see that the extra voices for tts had been posted before, thatl'll teach me to read ALL of the posts before posting :p
 
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I bought VoiceAttack.

I didn't know you had to buy sound packs, I'll look into it, thank you!

The down side of sound packs is you can only have the computer play the phrases in the pack. With the TTS voice you can get it to say anthing, and put a ; between phrases (without spaces) and it randomly picks one. So you could have it say"Gear up;landing gear retracted;gear stowed;Wheeee! We're going on an adventure!"
 
You dont need a voice pack, voice attack can use standard text to speech, what you type it to say, it says.
The voices that come with standard windows are not so great.

There is a guide here for installing extra microsoft voices for tts (which are free)

Well thank you, appreciated
 
The "default voices" are Windows text to speech voice engines, so how many you have is completely dependant on what version of Windows you're running.

I believe Windows 8, for example, has 2 female and 2 male voices as standard.

Arguably the best quality voices are the IVONA voices, but that quality comes at a premium of around 40 euro for the software. However, the "Amy" pack sounds almost identical to the voice in Elite, so there is a definite advantage to using it.

You do get 30 days free with the Ivona pack, so it might be worth trying at least.

To do it, just download and install the Ivona software from here: http://www.ivona.com/ the website even gives you an example of what each voice sounds like.

Make sure you close and re-start Voice Attack after Ivona is installed, then create a new command (or edit an old one) and on the left-side buttons select "other" then select "say something with text to speach". Then set whatever Ivona voice you installed as the voice to use and type in whatever you want it to say. There's even a preview button, so you play around with words and punctuation to get it to sound right.

It's actually painfully simple.

You can take it even further by using variables to get interactions with the ship.

For example, I have mine set up so that when I exit supercruise I say:

"Ship, target the station"

The ship then replies "Confirmed" and opens the left panel, moves to the contacts tab, targets the station, closes the panel, then says "Would you like me to request docking clearance, Captain?"

I can now say "No thanks", to which the ship will reply "As you wish." and nothing further happens, or I can say "Ok" and the ship will then open the left panel again, access the station in contacts, and requests docking clearance. It then pauses long enough for docking to be granted, and it then sparks a random landing-based conversation.

So the ship might now say "Please check my fuel levels when we land." or "I hope this station doesn't smell as bad as the last". It might even say "Would you like to listen to some music while we land, Captain?" to which I can again reply "ok" and the ship will randomly play from a selection of tunes. Depending on the music played, the ship will even occasionally comment on the music track after it ends.

There's also a few back and forth jokes and insults. So occasionally the ship might say "I like this station. It reminds of when I was first built, when my cargo hold didn't smell of fish." If I then replied with something like "the hold doesn't smell of fish" the ship finishes by saying "oh? Then it must be you, Captain. I suggest you take a shower when you land".

You need a lot of randomness to ensure it doesn't get repetitive, but it's surprising how much having actual voice interaction with your ship improves the feel of it.
 
The "default voices" are Windows text to speech voice engines, so how many you have is completely dependant on what version of Windows you're running.

I believe Windows 8, for example, has 2 female and 2 male voices as standard.

Arguably the best quality voices are the IVONA voices, but that quality comes at a premium of around 40 euro for the software. However, the "Amy" pack sounds almost identical to the voice in Elite, so there is a definite advantage to using it.

You do get 30 days free with the Ivona pack, so it might be worth trying at least.

To do it, just download and install the Ivona software from here: http://www.ivona.com/ the website even gives you an example of what each voice sounds like.

Make sure you close and re-start Voice Attack after Ivona is installed, then create a new command (or edit an old one) and on the left-side buttons select "other" then select "say something with text to speach". Then set whatever Ivona voice you installed as the voice to use and type in whatever you want it to say. There's even a preview button, so you play around with words and punctuation to get it to sound right.

It's actually painfully simple.

You can take it even further by using variables to get interactions with the ship.

For example, I have mine set up so that when I exit supercruise I say:

"Ship, target the station"

The ship then replies "Confirmed" and opens the left panel, moves to the contacts tab, targets the station, closes the panel, then says "Would you like me to request docking clearance, Captain?"

I can now say "No thanks", to which the ship will reply "As you wish." and nothing further happens, or I can say "Ok" and the ship will then open the left panel again, access the station in contacts, and requests docking clearance. It then pauses long enough for docking to be granted, and it then sparks a random landing-based conversation.

So the ship might now say "Please check my fuel levels when we land." or "I hope this station doesn't smell as bad as the last". It might even say "Would you like to listen to some music while we land, Captain?" to which I can again reply "ok" and the ship will randomly play from a selection of tunes. Depending on the music played, the ship will even occasionally comment on the music track after it ends.

There's also a few back and forth jokes and insults. So occasionally the ship might say "I like this station. It reminds of when I was first built, when my cargo hold didn't smell of fish." If I then replied with something like "the hold doesn't smell of fish" the ship finishes by saying "oh? Then it must be you, Captain. I suggest you take a shower when you land".

You need a lot of randomness to ensure it doesn't get repetitive, but it's surprising how much having actual voice interaction with your ship improves the feel of it.

Wow thats just awesome stuff :)

I bought Voice Attack and I'm enjoying it, would be nice to know its possible to have toggle-able things working though, like the gear up/gear down (so you can have it saying two different things) same for lights,cargo scoop etc
 
Wow thats just awesome stuff :)

I bought Voice Attack and I'm enjoying it, would be nice to know its possible to have toggle-able things working though, like the gear up/gear down (so you can have it saying two different things) same for lights,cargo scoop etc

You can create two separate commands, both using the same key but each with a different input-voice ("gear down/gear up") and a different response ("gear deploying/gear retracting").
 
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