Hi, next weekend, a game focused on spaceship operations will be released (
Source: https://www.youtube.com/watch?v=GqBG-jy4qPI&ab_channel=GameSpotTrailers
). Naturally, not open/MMO, but still may provide inspiration for implementation of this feature in Elite Dangerous - all about missions in 0-g around spaceship hull
I wonder - we have ship wireframes, we also know, where are modules placed (damage rules) - what is missing from implementation of it?
o7
Adhai
). Naturally, not open/MMO, but still may provide inspiration for implementation of this feature in Elite Dangerous - all about missions in 0-g around spaceship hull
I wonder - we have ship wireframes, we also know, where are modules placed (damage rules) - what is missing from implementation of it?
o7
Adhai