Exactly this. What is the 'fix' they've gone for, just making skimmers and other ground targets impossible to target and damage from a ship again? If so, that's the lamest way I can possibly imagine doing it - ground attack gameplay is great fun and like you, I still miss it from back when it was originally in the game. Surely to God it's not beyond the dev team to come up with a way of keeping the entertainment whilst removing the ability to make ludicrous amounts of credits from it if that's what bothers them so much?
From what I remember, the first nerf wasn't at all about money, it was that they didn't like the fact that you could so easily complete these skimmer-kill missions. It wasn't the 'intended gameplay', and looked at as a bit of a loophole (same thing when people were playing bumber-cars with the skimmers).
It was designed as ground/SRV content, so by golly, that's how you must do it!!
I fully understand the monetary nerfs, but never really understood some of these other changes. Especially when it seems like quite a few players were enjoying this for reasons besides money.
Again, I'd be totally fine with them adding more security and base defenses, but don't remove these things making cheap changes like simply reducing splash damage or making the skimmers essentially floating mines.
C'mon FD, bring air assaults back! Just make them challenging. (and appropriate/reasonable pay) ...pretty please?
