I've got a msi gs70 2od and a dk2 and mine is working and has worked , granted i had a much better expierence when i could manually set my dk2 display properties using extended mode using SDK0501 , but it still works although in a lesser using 1.3sdk - obvioulsy DK2 is unsupported by oculus, and so is it working on laptops as "Cyber reality" (the oculus community chap on the thier support forums is always pointing out) . I think it depends on how your laptops hardware is configured. i know from much testing on my own and from my own expierence that my display ports and the hdmi utilise my Nvidia gtx 765m graphics card, (im fairly sure it does also pipe through the on board intel graphics as well). im still able to utilise the oculus store and alot of thier expierences, i also would recommend utilising at least another monitor through the mini display ports (and setting it as your main display) as oculus likes to mirror using the same graphics card its using to power the oculus, that being said mine will now mirror to it (although previously mirroring or and external display of what your seeing was previously impossible)
- im using windows 10
- nvidia 364.72 drivers
- 1.3 sdk
All this being said . I wouldnt recommend using a laptop with oculus , and im looking forward to 10 months time when the price of a desktop bundled with the cv1 comes into a sensible price range.
(i also think, and yes im sure it detracts from the fact that my current graphics card is below spec for a cv1 at least the reduced resolution of a dk2 is something that it can handle) and yes i am getting black smearing left and right occasionally especially in there new srv menu when you launch game , i have yet test my dk2 planet side mind you since the 1.3 sdk was released. looking forward to see if i can get reshade to play to clear up alot of the ingame menu text but im closely watching the sticky thread for that.