VR avatar head tracking for mulitcrew

I know this has been mentioned before, but with more and more people in VR I would like to flag it again. You are hopefully working on multi crew features / bugs :

It would be a lovely addition so that when you turn to talk to your crew they look back at you instead of the random head movements, ie your crews head movements are locked to their VR headset, in much the same way your throttle arm moves with the throttle.

To further this, slight body movements could also be included like in Eve: Valkyrie, the head movements alone would be a huge immersion plus.
 
LoL, Actually they added a switch to turn off the random hand movements on the trottle a while back, it was weird seeing your hand move in VR when you had yours stationary on the controls! One line of code for this one for sure.... kidding. You just never know what changes are trivial and what add a lot of complexity. The head currently moves, the headset is currently tracked. With some luck it may not be a huge job, either way I would love to see it.
 
Till you have a bunch of heads floating around the cabin still attached at the neck. Cuz we all know it wont be done properly the first time.
 
With the new network compression being included in the latest patch (Jan 2020), maybe some enhancements like this would now be possible / more likely?
 
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