VR beta changelog

  • Made the schematics render in stereo
  • Added dithering support to tackle banding in VR
  • Fixes to some of the cockpit VR cameras
  • Fix some incorrect scale assumptions when fitting the left eye image to the monitor window. The view should feel a little less stretched. In addition there will be a significant memory saving moving from 2160x1200 to 1280x768
  • Added Python ship kit VR hangar cameras

didn't they already add dithering?
don't know what the rest of changes except the last one really are about. Would be very much appreciated if anyone testing the beta could give some feedback.

exciting [yesnod]
 
I don't know what they did, but I'm having the best experience in beta with my Cv1 so far. Everything run smoother, planets have never looked so nice in VR. Loving it so far
 
I don't know what they did, but I'm having the best experience in beta with my Cv1 so far. Everything run smoother, planets have never looked so nice in VR. Loving it so far

i also see a slight improvement in the beta. i am quite happy about that, i hope it will be like that when 2.3 goes live
 
Back
Top Bottom