Just thought I'd share in case it's useful and not common knowledge. Applies to Horizons for me but may be relevant to Odyssey too (which I don't have).
For a long time, it seems, my paging file was disabled. I had regular VR crashes tending to happen whenever VRAM allocation reached ~80% or above. Re-enabling the paging file (letting windows manage it as per the default) seems to have stopped this from happening altogether. Not caused an issue in any other context before (although the graphics card I'm using now I haven't used for other games).
It's weird because my RAM was barely ever even half used, it was the VRAM allocation (not necessarily all in use, just allocated gradually over time) that seemed connected with the crashes. I googled and found one reddit post mentioning Odyssey crashes, with the same solution: Source: https://www.reddit.com/r/EliteDangerous/comments/nihn6s/if_youre_experiencing_crashes_in_odyssey_this/?utm_source=amp&utm_medium=&utm_content=post_body
System:
Win 10
Asus Z97-a mobo
I7 4790k
1080 gtx 8GB
16 GB 2333MHz DDR3
256GB SSD
Rift S
For a long time, it seems, my paging file was disabled. I had regular VR crashes tending to happen whenever VRAM allocation reached ~80% or above. Re-enabling the paging file (letting windows manage it as per the default) seems to have stopped this from happening altogether. Not caused an issue in any other context before (although the graphics card I'm using now I haven't used for other games).
It's weird because my RAM was barely ever even half used, it was the VRAM allocation (not necessarily all in use, just allocated gradually over time) that seemed connected with the crashes. I googled and found one reddit post mentioning Odyssey crashes, with the same solution: Source: https://www.reddit.com/r/EliteDangerous/comments/nihn6s/if_youre_experiencing_crashes_in_odyssey_this/?utm_source=amp&utm_medium=&utm_content=post_body
System:
Win 10
Asus Z97-a mobo
I7 4790k
1080 gtx 8GB
16 GB 2333MHz DDR3
256GB SSD
Rift S
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