VR for the Disabled Community

I for the last two years have been mostly relegated to my bed accept doc appointments and being occasionally wheeled to the store that is until Covid hit now its just Docs. I am new to Elite Dangerous, just started playing like 2 or 3 weeks ago. I play it in VR. The reason I do is that for a moment, just a moment, I forget I am welded to my bed, surrounded by the four same walls and a ceiling that i believe i could count every texture bump on. When I started to play it was like only 10min at a time before massive vertigo and nausea set in. But what i experienced was amazing. I could see the Milky Way Galaxy from my cockpit. It was all there in its vast glory for the taking. I now can play for 5 hours at a time and am shooting for more. I feel as if even the pain that wracks my body continuously is lessened in VR. Whether this is a placebo affect or not i don't really care, because at the end of it i still perceive less pain and that is a straight up win for me. Thus far i feel that frontier has done an amazing job, i am always deliriously happy to play and explore the galaxy, or rather accidentally run into asteroids as I mine or spin wildly out of control when i turn off auto pilot and try to dog fight with the worlds weakest NPC pirate, and it's FANTASTIC! When i heard that Frontier hadn't actually planed for VR in Odyssey i was admittedly heartbroken. I wanted to feel the sensation of walking in my ship. Being able to move about in an environment where i could feel no pain, where the trials that life has dealt to me and my family where somewhere else and belonged to someone else in some popcorn read cheap book. My wife who likes video games to a degree got so interested to play because of all I was telling her. Because she watched my face as i played and tried to show her on my monitor what i had glimpsed. She now games with me every spare moment she has and it's truly WONDERFUL. I sincerely hope that they reconsider the VR option of Odyssey. I would like to see whats in store with out sacrificing the immersion. I hope to continue to fly and be free.
 
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That is correct: in ship and SRV will be as we have it now and the walking part will be a transition to a projected "flat screen" in our VR headsets (a bit like the opening Elite Dangerous video that plays on game launch).
 
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Craith

Volunteer Moderator
This was the announcement how VR will work in Odyssey: https://forums.frontier.co.uk/threads/odyssey-update-on-vr-and-ship-interiors.554223/

The sentence "However, we do strongly believe that VR should only be enabled for on foot gameplay when we have an experience that truly matches the same quality bar that we set for cockpits." gives me some hope for a real VR implementation for the on-foot part in the future too. I also hope there will be an unsupported, use at own risk "hack" to enable it on foot. Just like you can enable the old lighting system with a single line in the config file added.
 
Just like you can enable the old lighting system with a single line in the config file added.

Do you mind sharing that please? I miss the old lighting system and the current version was a huge downgrade. Didn't realise there was a way to switch it back.
 
Whether this is a placebo affect or not i don't really care, because at the end of it i still perceive less pain and that is a straight up win for me.
I remember reading about a limited medical study a few years ago about using VR for pain relief, and the patients doing so reported something like a 25% decrease in perceived pain as opposed to those who didn’t use VR.

(Just had a quick net search, I think it was this: https://www.cedars-sinai.org/newsroom/new-study-shows-value-of-virtual-reality-for-pain-management/)

I’m hopeful for a “proper” on-foot VR experience sometime after EDO releases, but until then I’ll be content flying and driving beneath new skies.

Hope you have exciting journeys (and not too many re-buys 😁) o7 Cmdr
 
I remember reading about a limited medical study a few years ago about using VR for pain relief, and the patients doing so reported something like a 25% decrease in perceived pain as opposed to those who didn’t use VR.

(Just had a quick net search, I think it was this: https://www.cedars-sinai.org/newsroom/new-study-shows-value-of-virtual-reality-for-pain-management/)

I’m hopeful for a “proper” on-foot VR experience sometime after EDO releases, but until then I’ll be content flying and driving beneath new skies.

Hope you have exciting journeys (and not too many re-buys 😁) o7 Cmdr
I so very much want to thank you for your link to that info. It's actually quite awesome i did not realize
 
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