VR Question

I'm trying to get into a position where I can buy a VR headset. With oculus being hounded by zeni max I'm afraid that they might get shutdown right after I get one. VIVE is currently 200 bucks more than the rift. What opinions do you hardcore VR guys have on this subject? Any good alternatives out there besides the two big boys on the block?
 
I'm trying to get into a position where I can buy a VR headset. With oculus being hounded by zeni max I'm afraid that they might get shutdown right after I get one. VIVE is currently 200 bucks more than the rift. What opinions do you hardcore VR guys have on this subject? Any good alternatives out there besides the two big boys on the block?

I tried both before settling on the Rift. To me it's a more polished experience. The resolutions are the same, but the Rift was more comfortable by far. The touch controllers came out a year later, but the time spent refining them really shows. They are hands down the benchmark for current hand presence.

Both have a good game library outside Elite. With Superhot VR, Roborecall and the new Rockband VR being top tier experiences for sure. The Rift 2017 lineup of releases looks amazing.

I was pretty bummed about the Zenimax suit, that was a buzzkill story. I'm hopeful it won't hurt much. Facebook is all in for supporting VR and have lots of money behind it.

That 200 buck price drop is a pretty good move to sweeten the pot!

There is always PS VR and I think that LG is working on one.
 
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Well wouldn't worry too much as Oculus is owned by facebook.
As for your question, pretty much the standard reply really, depends on how you want to use it. Vive is better if you want roomscale, it also has a more open standard and are trying to make it easier for developers to make new accessories. There are about 1200 vive releases on steam, most of which are indies but overall price tend to be on the lower side and plenty of freebies.

Oculus, is cheaper, more comfortable and they've put more money into gamedevelopers than vive has, thus more "big" content, and most of those are oculus exclusives. From what I understand it also is (currently) better optimized for Elite. Not as good for roomscale as the vive obviously.

As for alternatives, there's the two the upper poster mentioned, and there's the pimax, and fove.
 
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I have an Oculus, got it almost entirely for Elite. Strongly recommend you borrow a friend's before you buy if it's going to be a big purchase for you. I use mine occasionally, but I play using conventional monitors far more often than VR. It's definitely very immersive, but I find wearing an HMD is better suited to some types of play a lot more than others. For example, if you plan on spending an evening in a RES, it's a pretty nice way to play. But if you're making a bunch of jumps traveling somewhere, doing simple mission running, or want to have a drink (it's hard to use cups), you might find you opt to play without VR.

There's definitely an element of personal preference, but as someone who plays mostly though the occasional marathon session, I find I prefer kicking back without wearing my Oculus.
 
I mostly play elite in VR and used to play Subnautica before they screwed up the mouse/keyboard controls for it. Room Scale sounds cool but in the end I play most stuff in the cockpit. Looking forward to the new X series game coming up with VR support standard. I should ad that I currently use the DK2.
 
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Rift offers more options to crispen up your image quality than vive does currently. If all else fails in your in game configuration you can always turn down SS all the way and then use the debug tool to increase the pixel density to 2.0. Its less strenous on the system. If you have a 1080ti as I do you can crank up pixel density to 2.0 and leave SS at 2 as well. Right now it looks like I am playing on decent 4k monitors instead of a VR helmet.

As for worrying about the zenimax greedy money grab, I would not worry. Facebook made that money back last month. This fine means nothing to them in the long run.

Besides I think roomscale while neat is the equivalent of the Xbox Connect gimic. It wont last because AR is the only way to do roomscale and not kill yourself tripping or falling. VR was never about running and jumping in RL to feel like you are in an environment. VRs ultimate goal will be full haptic feedback so you can feel like you are running and jumping but are actually strapped into a suit/exoskeleton rig. That way you dont break your head open on the coffee table ducking away from something that isnt there.
 
Thanks for the input fellow commanders based on your opinions I'm leaning twords the oculus! Elite runs smooth on my r9 290 i7 4790k on the DK2, hopefully it will still run good having to push a few extra pixels.


DK2 is my sons, he does not use it anymore.
 
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900 hours in Elite in the Vive. Can't complain apart from my face needing to evolve a bit to not feel discomfort from wearing this thing all day long. Can't imagine Elite without VR anymore. They are also releasing new improved replacement straps for it soon (+$100) wich should make it more comfortable.

I did try the Oculus too but a couple of things put me off from buying it. I didn't like the fabric material that covers it (dust magnet) and although it feels lighter than the Vive, the foam padding seemed smaller thus digging in my face deeper. Oh, and Facebook is evil.

I suggest you try them both on first. I'm pretty sure you can't go wrong with either choice.
 
2nd hand CV1 £450 + £570 GTX1080 SC2 on an old incompatible Dual Xeon Quads 3GHz with only USB 2.0 and plays on mostly ULTRA. I also use HMD SS on 1.5 and is really like I'm there. Got it to install using v1.7 and then it updates to current v1.12
 
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Zambrick said:
Besides I think roomscale while neat is the equivalent of the Xbox Connect gimic. It wont last because AR is the only way to do roomscale and not kill yourself tripping or falling. VR was never about running and jumping in RL to feel like you are in an environment. VRs ultimate goal will be full haptic feedback so you can feel like you are running and jumping but are actually strapped into a suit/exoskeleton rig. That way you dont break your head open on the coffee table ducking away from something that isnt there.

The most ridiculous thing I have read in a long time! Truly written as someone who has never tried roomscale (current benchmark for immersive VR) Thanks for the good laugh.
 
Try to ignore the fanboys in the thread as I own a vive and have used oculus and both are virtually identical for elite, but if you are getting the headset for elite only you may as well go with the cheaper oculus as the equivalent comfort strap and headphones vive is bringing out this summer will be another £99.

One thing I would say is that as you likely know from your DK2 elite is a hog in VR and to crank anything up you really need a good graphics card. I own a 1080 and it is night and day what you can do with that compared to my old 970. They aren't cheap, but definitely something to aim for

Anyway enjoy your purchase, nothing beats landing on a planet in VR! (well maybe a couple of things ;) )
 
As for your question, pretty much the standard reply really, depends on how you want to use it. Vive is better if you want roomscale, it also has a more open standard and are trying to make it easier for developers to make new accessories. There are about 1200 vive releases on steam, most of which are indies but overall price tend to be on the lower side and plenty of freebies.

Honestly, that room scale talk is big time . If you don't own a really really huge house, there is probably no room in your house you can't cover with the Rift. I have zero tracking issues using three sensors.

The reason I would buy a Vive over Rift next generation is the fraking walled garden of Oculus and the exclusives. As a developer I prefer open code and open markets. Oculus said to be open but actually they're the most closed and restrictive vendor while Valve is the most open one with their abstraction in SteamVR. Oculus just doesn't want to participate.
 
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Honestly, that room scale talk is big time . If you don't own a really really huge house, there is probably no room in your house you can't cover with the Rift. I have zero tracking issues using three sensors.

The reason I would buy a Vive over Rift next generation is the fraking walled garden of Oculus and the exclusives. As a developer I prefer open code and open markets. Oculus said to be open but actually they're the most closed and restrictive vendor while Valve is the most open one with their abstraction in SteamVR. Oculus just doesn't want to participate.

I agree with how annoying the Oculus online shop is. If you want to play Elite you've got to switch a menu option to allow third party games.

Facebook is not being completely Apple-like though. Zuckerberg is marketing his headset very agressively, and if you are only interested in Elite then the CV1 is a bit of a bargain if you just get it without the controllers.

The Touch controllers are worth it though. They are fantastic fun on their game, Robo Recall
 
I think (hope) they will change their exclusivity model in the future. It works currently because they are only two competitors, but there are several other devices in development which sound very promising. They also need to release an improved version shortly after the other HMDs hit the market.
I wait another year before jumping on the VR train.
 
I've got an Oculus and absolutely adore it. Knowing what I know, if I didn't have one, personally I'd go and buy one right now.
 
For Elite Oculus Rift all the way, I've got both a Rift and a Vive, I haven't spent as much time setting up the Vive for Elite but I suspect a decent amount of tinkering and there'll be little difference between the two. From a comfort point of view though the Rift is lighter and the cabling less intrusive. Head shape can come into this as well so it's probably worth seeing if you can try both before buying but for me the Rift (for Elite) wins.

You really need a powerful graphics card though, unless you're already running a 980 you should go for a 1080 or 1080 Ti as soon as you can afford it.
 
I bought both on day one. I ended up selling the rift several months ago. Yeah, it is a bit lighter, but it isn't as comfortable. I also couldn't stand the light bleed from the nose area.

Vive pros, wireless and Fallout 4!
 
Try to ignore the fanboys in the thread as I own a vive and have used oculus and both are virtually identical for elite,

This is NOT true. Do NOT believe anyone who says that the vive and the Rift are equal for ED.

The only people who say they are equal are Vive fanboys who cant admit they have purchased a second rate ED experience. Elite looks SIGNIFICANTLY better in the Rift. As a matter of fact, "Elite looks SIGNIFICANTLY better in the Rift" should be the go to response any time someone on these forums asks Vive or Rift.

Ask anyone who actually OWNS both. Dont believe someone who owns a vive and "Tried a Rift one time"

Anyone who has done an A/B comparison and spent a good deal of time in both will tell you, compared to the Riff, the vive looks like crap.(for ED at least).

P.s. i own BOTH. The only reason i didnt return the vive is because the room scale was so fun. But i simply refuse to use if for ED when there is a perfectly good Rift sitting right next to it.
 
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