#Issue 1
Am I missing something or is the targeting in VR subpar? I'm playing ED with a friend, he has a near identical setup to mine (he copied my PC, and also got a vive) and he noticed the same thing.
Whenever we play, targeting seems to be bound to the headset's relative pov + 10 degrees up from that. Aka, I have to look below my target to even be able to lock on. It's kind of off putting and I've yet to discover how and where to change this behavior.
#Issue 2
Whenever I am in VR and especially when mining, I notice that whilst all my on board computer screens stay nicely hidden until called upon, my chat screen seems to want to be seen the whole time when I look near it.
It wouldn't be such an issue if it wasn't for the nature of VR; frantically looking around for that next golden nugget.
Same as with issue 1, I've yet to find an option setting where I can turn this off. It's really off putting whilst playing because it reminds me every 20 seconds that 2 hours ago when I flew into the void opal spot some NPC threatened, scanned and rejected/scolded me.
There's a whole list of issues and minor gripes within VR, but these 2 actually make me grunt and put down my headset with a mild feeling of "VR was an afterthought" instead of having a fully immersive experience. Don't get me wrong; what works works very well (considering, seems for example that the app is single core for whatever reason
) and I've boosted my performance to the max. However, with immersion/VR the devil is in the details.
D.
Am I missing something or is the targeting in VR subpar? I'm playing ED with a friend, he has a near identical setup to mine (he copied my PC, and also got a vive) and he noticed the same thing.
Whenever we play, targeting seems to be bound to the headset's relative pov + 10 degrees up from that. Aka, I have to look below my target to even be able to lock on. It's kind of off putting and I've yet to discover how and where to change this behavior.
#Issue 2
Whenever I am in VR and especially when mining, I notice that whilst all my on board computer screens stay nicely hidden until called upon, my chat screen seems to want to be seen the whole time when I look near it.
It wouldn't be such an issue if it wasn't for the nature of VR; frantically looking around for that next golden nugget.
Same as with issue 1, I've yet to find an option setting where I can turn this off. It's really off putting whilst playing because it reminds me every 20 seconds that 2 hours ago when I flew into the void opal spot some NPC threatened, scanned and rejected/scolded me.
There's a whole list of issues and minor gripes within VR, but these 2 actually make me grunt and put down my headset with a mild feeling of "VR was an afterthought" instead of having a fully immersive experience. Don't get me wrong; what works works very well (considering, seems for example that the app is single core for whatever reason
D.