Dear Fdev
Just one simple request:
Instead off having third person cams galore in VR while on foot, how about having a camera right in front of the visor of the helmet?
Then us VR players could run around on our legs looking at all the eye candy, without staring at our own rear side. I understand that you are too busy doing other things, to include the HUD etc. so my request is just adding a single extra camera, simulating our 1st person FOV. I guess you could do that very easily. It seems like adding a line of code, with a new set of XYZ coordinates, locked to the head of the avatar. I don't mind my FOV 'shaking' while I walk, but I'm sure that could be fixed as well if it was a problem to other CMDRs.
Thanks in advance, should you decide to do this.
Ps. In VR you can almost do this already, but you have to switch to "free camera", move the camera in position and then switch to controls, which is slightly tedious every time.
Just one simple request:
Instead off having third person cams galore in VR while on foot, how about having a camera right in front of the visor of the helmet?
Then us VR players could run around on our legs looking at all the eye candy, without staring at our own rear side. I understand that you are too busy doing other things, to include the HUD etc. so my request is just adding a single extra camera, simulating our 1st person FOV. I guess you could do that very easily. It seems like adding a line of code, with a new set of XYZ coordinates, locked to the head of the avatar. I don't mind my FOV 'shaking' while I walk, but I'm sure that could be fixed as well if it was a problem to other CMDRs.
Thanks in advance, should you decide to do this.
Ps. In VR you can almost do this already, but you have to switch to "free camera", move the camera in position and then switch to controls, which is slightly tedious every time.