Storytime:
so ... yesterday I was flying in a HazRes in a ring around a wonderfull blue gas giant. When I had gotten there the site was still in the shadow when the sun rose up the planet just turned golden, illuminating the thick rings with my red Synth Vulture shining in the morning rays (in the debug cam) ... It was breathtaking. I thought "I need a screenshot of that!", but then I realized that would be a SbS picture which doesn't really work as a desktop background. I switched back to 2D on my main monitor and moved the camera around to no avail ... suddenly it looked very game'y and to be honest quite boring.
A bit later I landed on an ice moon with the same blue giant in the sky and here again, a 2D screenshot didn't do any justice to what I had seen or experienced in 3D : the SRV looked a bit floaty, the giant seemed badly photoshopped and the landed vulture looked a bit messy.
Tl;dr: How do you guys cope with not being able to make screenshots which shows what you saw in VR?
so ... yesterday I was flying in a HazRes in a ring around a wonderfull blue gas giant. When I had gotten there the site was still in the shadow when the sun rose up the planet just turned golden, illuminating the thick rings with my red Synth Vulture shining in the morning rays (in the debug cam) ... It was breathtaking. I thought "I need a screenshot of that!", but then I realized that would be a SbS picture which doesn't really work as a desktop background. I switched back to 2D on my main monitor and moved the camera around to no avail ... suddenly it looked very game'y and to be honest quite boring.
A bit later I landed on an ice moon with the same blue giant in the sky and here again, a 2D screenshot didn't do any justice to what I had seen or experienced in 3D : the SRV looked a bit floaty, the giant seemed badly photoshopped and the landed vulture looked a bit messy.
Tl;dr: How do you guys cope with not being able to make screenshots which shows what you saw in VR?
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