I have great difficulty it seems getting the shields down and hatch broken before the ship explodes LOL.
Type 6 interdicted, scanned it, shot shields out, fired limpet. then it tries to FSD away so I panic and target the FSD of the ship and think if i can take that out he cant run. but of course then it blows the whole hull and he is gone..... Specific targeting does not work in this game it seems.
Oh and to top it off when he pops he drops all his cargo anyhow lol, I mean
I really dont understand either why the limpets are put in ones cargo hold this really facks up the whole space issue. I can see why he had two holds now and dropped the FSDI - but I just can not see myself not needing one of those, its better to pull ships out of jump when they are solo and that will cause less agro from others, to get the job done quietly.
I love this DBS but I feel its just not up to the task