Hello Commanders,
Sometime in the future, I'll be returning from my current exploration voyage. I've decided when I get back that I'd like to do Power Play and combat. Thanks to the amazing CMDR choices I have a very good idea for getting into power play.
Combat, however, is another story. I'll lead right off and say that I mostly suck at it. I've done most of the tutorials, and have fought off my fair share of pirates while mining...but I still feel very inadequate for combat. This has led to giving my choice of ship much thought and consideration. I've narrowed them down to two, and would like as much input and help from you all as possible.
Vulture
Between the two, there's no question that this is the more maneuverable, and that leads me to think it's the more forgiving. Good shields and armor, 2 Large Hardpoints, and great agility. However, I know this ship suffers from a lack of power, so good power management is a must. I think I can handle this in a single NPC fight, but add more into the mix and I'm not sure anymore.
F.A.S.
After doing some light research on this ship, it's the one I'm leaning towards. Still quite agile for such a large-massed ship, it has good armor and great weapon selection. Shield strength seems to be something of a weakness, however, and running top of the line stuff will also lead to power issues, but not as much as the Vulture. One plus... RAMMING!
For a combat noob such as myself, which should I lean towards? I'll be returning from a long and profitable trip and I have 40 million on hand, so credits shouldn't be an issue for highly equipping either.
Sometime in the future, I'll be returning from my current exploration voyage. I've decided when I get back that I'd like to do Power Play and combat. Thanks to the amazing CMDR choices I have a very good idea for getting into power play.
Combat, however, is another story. I'll lead right off and say that I mostly suck at it. I've done most of the tutorials, and have fought off my fair share of pirates while mining...but I still feel very inadequate for combat. This has led to giving my choice of ship much thought and consideration. I've narrowed them down to two, and would like as much input and help from you all as possible.
Vulture
Between the two, there's no question that this is the more maneuverable, and that leads me to think it's the more forgiving. Good shields and armor, 2 Large Hardpoints, and great agility. However, I know this ship suffers from a lack of power, so good power management is a must. I think I can handle this in a single NPC fight, but add more into the mix and I'm not sure anymore.
F.A.S.
After doing some light research on this ship, it's the one I'm leaning towards. Still quite agile for such a large-massed ship, it has good armor and great weapon selection. Shield strength seems to be something of a weakness, however, and running top of the line stuff will also lead to power issues, but not as much as the Vulture. One plus... RAMMING!
For a combat noob such as myself, which should I lean towards? I'll be returning from a long and profitable trip and I have 40 million on hand, so credits shouldn't be an issue for highly equipping either.