VY Canis Majoris

That's very cool. I'm glad they seem to have the scale down! Thanks for the information rodneychef. I suppose another question at this point is has anyone encountered a supernovae? Nebulae? What exactly is it like in those systems :O. I'm not in a positon to travel very far atm.

For instance, what's it like travelling in the pillars of creation in the Eagle Nebula? I mean it's like 7,000 ly away, has anyone even ventured that far yet? lol
 
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Interesting information but if this is not presented in the game somehow then I stand by my point regarding their representation in-game. Take Sol, or any other star that closely matches the colour of VY Canis Majoris, place yourself at the right distance from each so that they appear to be the same size in your field of vision and you wouldn't be able to tell them apart.

That's not a bad thing, I'm just trying to highlight something and that is people's desire to see VY CM, or any other unusual star in game, and finding it difficult to describe it in any way other than "Yep, that's really big!". What did they expect, other than this? ;)

In a game with 400 billion stars++ you'd expect them to do a considerate amount of work on the stars unique properties. And they already have, I'm still seeing new things. But when it comes to the actual "star model", it's just a big sphere. And I, and Cross which embellished on the same, don't think that's representative for many of the stars, especially the ones that are burning fuel at a massive rate and could be thousands of years away from supernova or becoming a dwarf or whatever.

You do notice the scale though, so that's well implemented. And you notice it even more in the Rift. It's insane there. I'd like to visit it for that reason alone, I've visited some other "big" stars, but none of that magnitude. I believe there's others around Canis Majoris size, especially as it's size is contested all the time.

I'd like to see them work on outer layers and extra properties for stars and planets, much like hyperjumps are impressively "faked".

We're nitpicking here of course, but if you travel 1000 ly it would be nice to see something special :)
 
Even though the game is released, the devs have stated time and again that it is in no way finished. They will (and are) actively working on it day in and out. The base of the game is "released" but expect to see many changes to planets and stars and most other things as time goes by. After all, they're adding walking in ships, stations and on the surface of planets in the future - so there is more left to change than there is to stay as is!
 
Well I did find this video, and wow, that looks really amazing.

[video=youtube;uG7X73lV1Io]https://www.youtube.com/watch?v=uG7X73lV1Io[/video]
 
They will add more space phenomena and objects in the upcoming upgrades.

Here are some that will one way or another will make it into the game:

Pulsars
27663-pulsar-star-1920x1080-fantasy-wallpaper.jpg

Black Holes
o-STAR-BLACK-HOLE-facebook.jpg

Stars that have gone supernova

SupernovaArtCR_341px.jpg

Comets
Nov19BG11r'CometAesoav11ff%20DDfd.jpg

Quasars
qso-lens-3up-marked1.jpg
 
Interesting information but if this is not presented in the game somehow then I stand by my point regarding their representation in-game. Take Sol, or any other star that closely matches the colour of VY Canis Majoris, place yourself at the right distance from each so that they appear to be the same size in your field of vision and you wouldn't be able to tell them apart.

That's not a bad thing, I'm just trying to highlight something and that is people's desire to see VY CM, or any other unusual star in game, and finding it difficult to describe it in any way other than "Yep, that's really big!". What did they expect, other than this? ;)

Well, FD could have done this a little differently, with respect to the largest stars. As pointed out up-thread, the outer shell of huge stars is fairly indistinct, low density, probably not extremely high temperature. There are theories that the ultrahot corona of supermassive stars might even be under the outer photosphere (although corona doesn't appear to be modeled in the game anyway).

In other words, the outer edge of stars like Betelgeuse might be something the shields on our ships could handle. FD could have modeled the drop-out from Hyperspace inside that outer shell, surrounded by glowing but very low density clouds of gas. It would have looked great, as you fly through the thinning outer shell into the vacuum of the outer planetary system. Maybe something like that is still planned, and they just haven't had time to do it yet.

P.S. Has anyone visited a Pulsar in the game yet? How are they modeling that?
 
They will add more space phenomena and objects in the upcoming upgrades.

Here are some that will one way or another will make it into the game:

Pulsars
27663-pulsar-star-1920x1080-fantasy-wallpaper.jpg
Already in the game (not sure if they appear any different than "regular" neutron stars).

Black Holes
o-STAR-BLACK-HOLE-facebook.jpg
Already in the game.

Stars that have gone supernova

SupernovaArtCR_341px.jpg
Already in the game (neutron stars and some of the nebula visible in game).

Comets
Nov19BG11r'CometAesoav11ff%20DDfd.jpg
Still missing.

Quasars
qso-lens-3up-marked1.jpg
…are actually active super massive black holes in galaxies billions of light years away. So: won't be in the game.
 
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