W H Y does double the lasers cost more then twice the eneggy?!?!?!

whith 1 beam laser (that cost around 300k) i can shooooooot forever.
when i bought a 2nd one it empties more then twice the speed is only 1 equiped.
same for both gimbled and fixed this make absolutly no sense and its extremly annoying,
i have the best powert distributor for cobra MK III and yet this weapoon is unusable if i want to play the way i want (2 fixed lasers ISNT too much to ask for)
it empties my weapons energy so fast just not viable
 
Double the lasers costs exactly twice the amount of energy. The reason you can shoot a single laser forever is that your distributor can recharge your capacitor fast enough to supply one, but not two. Read the module descriptions in the outfitting screen, both the capacity and the recharge rate are listed.

Solution to your problem: Don't run two beam lasers. Either stay with one or run two burst/pulse lasers as they use much less energy.
 
Never tried a singular class 2 beam laser, I will assume that you got full power to weapons and have grade A power distribution. My cobra manages to fire for a about 10 seconds before power runs out. It could be an error in one of the formulas that causes weapons to drain power at a higher rate. Submit a ticket on the matter, try to include pictures or videos.
 
the difference is not the recharge rate,
i measured the timing, with 2 equipped it drains 4 times faster ....... this cant be intentional can it?

The weapon itself takes power even when not firing, so the act of having a second beam laser will cause your capacitor to not recharge so quickly regardless of if you are firing it or not.
 
its not the recharge rate the is problematic,
and when not firing it charges at a very similar speed.
what is i upgraded the distributor very early on, to 3A pretty sure its the best the cobra can have, kinda strange its only 160K there needs to be a better one available or reblance weapons, its not overpowerd by any means
but i causes the fixed lases to be absulutly worthless because having just one of the is.... kinda durp, with one gimbled i can menage a loadout but i really dont like using gimbled weapons
 
the difference is not the recharge rate,
i measured the timing, with 2 equipped it drains 4 times faster ....... this cant be intentional can it?

Remember that you have a certain amount of energy stored before you are completly relying on the generator.
With one laser this can supstain your firing for quite a while even though you might use more then the generator can actually hande to complety recharge.
With the second weapon this buffer is used up but just the second weapon in no time so you directly rely on the generator.

That could actually cause such an effect.
 
I use twin beams on a Viper with a grade A Distributor and Power Plant.

What I do is get into combat range, flick 4 pips into weapons and let rip. Usually have enough time on the beams to tear down anyones shields.
 
the difference is not the recharge rate,
i measured the timing, with 2 equipped it drains 4 times faster ....... this cant be intentional can it?
Yes it is. I'll use an example with completely made-up numbers to explain:

Suppose you have a weapon that drains 2 units of energy per second, and a distributor that can recharge 1 unit/s with a max capacity of 20 units. Suppose you start out with a fully charged capacitor.

Firing one weapon will drain 2 units/s while 1 unit/s is recharged, so the total drain will be 1 unit/s. This means you can fire continuously for 20 seconds (20/1).

Firing two weapons will drain 4 units/s while 1 unit/s is recharged, so the total drain will be 3 units/s. This means you can fire continuously for 6.6 seconds (20/3).

So using my completely made-up numbers you get that one weapon can fire 3x as long. Using different numbers you can get different ratios.
 
Yes it is. I'll use an example with completely made-up numbers to explain:

Suppose you have a weapon that drains 2 units of energy per second, and a distributor that can recharge 1 unit/s with a max capacity of 20 units. Suppose you start out with a fully charged capacitor.

Firing one weapon will drain 2 units/s while 1 unit/s is recharged, so the total drain will be 1 unit/s. This means you can fire continuously for 20 seconds (20/1).

Firing two weapons will drain 4 units/s while 1 unit/s is recharged, so the total drain will be 3 units/s. This means you can fire continuously for 6.6 seconds (20/3).

So using my completely made-up numbers you get that one weapon can fire 3x as long. Using different numbers you can get different ratios.

this does make sense, but does not seem to be it.
i tested it, firing 1 then 2
with full power to weapons.
and with no power to weapons.
regardless of regarge, it seems to drain much faster then twice, even though i canceled out regarge rate
 
this does make sense, but does not seem to be it.
i tested it, firing 1 then 2

Then post the results of your test instead of "W H Y does double the lasers cost more then twice the eneggy?!?!?!". I answered your question, it's hard to discuss anything else unless you actually post more information. And by results I mean numbers, screenshots, videos, not just "it doesn't work as I thought it would".
 
AFAIK Lasers are also under the influence of heat as they need to get rid of it. So don't hang to much on your numbers for power, everything influences everything else on your ship. Just try a different setup or get a bigger ship. :)
 
And yes a better distributor requires more energy, so power plant must be upgraded in line with the distributor too!
Sacrificing a chicken at the time of installation is also a necessary measure that most simply forget to do :)
 
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