vonvonbraun
Banned
Been playing with a wake scanner lately, why is that it does not work in Supercruise?
useless!
useless!
It's not useless, it's just of no use in Supercruise. You use it in normal flight if a target has escaped by jumping to another system. Scan the wake and you can then jump to your target's location and finish him of.
Do you need a Interdiction module as well?
I actually followed an Anaconda successfully and was tracking him in supercruise in the system he jumped to but couldn't figure out what to then do.
YOu can still lock onto the wake in super cruise and then exit super cruise and then scan the wake and jump. Of course, such a maneuver takes lots of time and your target will likely get away.
Are you supposed to be able to get a Safe disengage from high energy wakes? I can target and drop near low energy wakes without problem but high energy ones never give me the left pannel or the safe disengage notice even when travelling at 30km/s and within 1Mm, and going out of supercruise then doesn't drop me anywhere near it.
The High Energy Wakes are left after they make a jump to a different star system, so nothing there to drop into.
But you can't scan them in Supercruise, how do you follow the target then?
But you can't scan them in Supercruise, how do you follow the target then?
But you can't scan them in Supercruise, how do you follow the target then?
You target the low energy wake just like any other target (USS, Station, Nav Beacon, etc...), then you approach it and drop out when you're at the right distance / speed. Just like any other target.
As mentioned by someone above, you can only use the wake scanner in realspace AFAIK. I can't actually recall having ever seen an NPC jump to hyperspace whilst in SC anyway though, but it does seem a pity you can't follow CMDRs when they jump away, if you so choose.
Which means eventually word will spread and any CMDR with any inkling to make tracking them difficult, particularly those with bounties on their heads, will essentially be impossible to track between systems. This seems like a poor design in the long run.
As mentioned by someone above, you can only use the wake scanner in realspace AFAIK. I can't actually recall having ever seen an NPC jump to hyperspace whilst in SC anyway though, but it does seem a pity you can't follow CMDRs when they jump away, if you so choose.
That does seem like a design flaw.
It's not useless, it's just of no use in Supercruise. You use it in normal flight if a target has escaped by jumping to another system. Scan the wake and you can then jump to your target's location and finish him of.
But you can't scan them in Supercruise, how do you follow the target then?
That does seem like a design flaw.