I have to say this is a rather annoying on a lot of planets, especially icy surfaced planets the light from even dipped beam causes the glare on the surface to wake scanner to be invisible in the SRV, you can't easily see the boundaries of it or anything on the wake scanner even at max brightness for the UI. To make matters worse every time you enter your SRV via loading in or exiting the game and re logging the lights on the SRV come back on, the game doesn't remember your settings. If we can't make the Wake scanner more solid/over ride headlight glare could we at least get the SRV to remember to keep the lights off if we turn them off in between sessions?