Wake Scanner.

Thought I would give one a whirl so installed it on my Cobra, then went to a Nav Beacon and got into a fight with 2 Cobras they both jumped out and I scanned the wake of one of them. Selected the system it said he'd gone to and then jumped there.

Arrived with the Cobra nowhere to be found. So where did I go wrong? Should I have jumped with the wake as the target rather than the system or is the destination all you get and it's pot luck if you find them again?
 
You don't have to select the system in your navigation panel after you have scanned a high energy wake like that, but just keep the wake itself selected and jump. You will land in the other system in SC with your target from the previous system; sometimes it takes a few seconds, but it will appear on your radar.
 
You don't have to select the system in your navigation panel after you have scanned a high energy wake like that, but just keep the wake itself selected and jump. You will land in the other system in SC with your target from the previous system; sometimes it takes a few seconds, but it will appear on your radar.

Ok that makes sense. Thanks!
 
Is this the only way it works? I did the same as the OP and was never able to find the ship I followed

Yes.

Having the wake selected let's the server know you intend to follow whoever left it so it does some extra work to make sure that that ships spawns in your instance when you get there (in the case of players it will put you in the same instance as them).

If you just have the destination selected it doesn't do that work for a number of reasons. You may have scanned multiple wakes so the server would have to decide which you scanned latest (more work) and make sure the ship that left it was waiting for you at the end of the jump.

As well as this you may have decided to just go to the same system as the wake you scanned, whether this is coincidence or it is because you've been watching a player jump to and from a startport carrying gold and you want to find where they're getting from doesn't matter.

If the server did the extra work to make sure the wake leaver is waiting for you at the end of your jump every time you scanned any wakes the server would have to decide if your target system was the same as the wakes, store the name, rank, wanted level and type of ship that left the wake and then make sure you were in the same instance or spawn the same NPC at your destination. This would have to be done every time!

As you can imagine, with the number of players and the fact that we already experience network issues this is a huge and unnecessary burden on the server hence the way the wake scanner works now! :D
 
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