Hello dear Elite followers,
Seeing that somewhen in the future walking around in ships is planned, I have the following question: How will this feature be implemented?
I have read that in the game "X" the interiors of the ship are not built into the ship itself but exist on a separate section in the level. This basically means you are spawned in another part of the level as soon as you walk out of the pilotcabin. I am totally turned off by such an implementation, because it destroys immersion. This also explained why there were no windows in the other parts of the ship, because then the fakery would have been obvious.
Please Frontier, don't make it like that! Please make a seamless transition from pilot cabin to interiors and that the interiors and crew members really exist on the same ship!
Update: after reading in the forums again... obviously the transition within the interiors of the ship of the "X" game is some kind of performance optimization and it basically loads parts of the ship depending on the requested section. But you are still in the same location in space, not somewhere else. Sounds reasonable after all, and maybe Elite ships will be implemented in similar manners...
Seeing that somewhen in the future walking around in ships is planned, I have the following question: How will this feature be implemented?
I have read that in the game "X" the interiors of the ship are not built into the ship itself but exist on a separate section in the level. This basically means you are spawned in another part of the level as soon as you walk out of the pilotcabin. I am totally turned off by such an implementation, because it destroys immersion. This also explained why there were no windows in the other parts of the ship, because then the fakery would have been obvious.
Please Frontier, don't make it like that! Please make a seamless transition from pilot cabin to interiors and that the interiors and crew members really exist on the same ship!
Update: after reading in the forums again... obviously the transition within the interiors of the ship of the "X" game is some kind of performance optimization and it basically loads parts of the ship depending on the requested section. But you are still in the same location in space, not somewhere else. Sounds reasonable after all, and maybe Elite ships will be implemented in similar manners...
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