Wall sets

If you select buildings/walls/wall pieces and enter each of the following search terms, here are the number of pieces returned by term:

temple = 40 (13 with grid)
castle = 33
stucco = 31
natural wood batten = 26
natural wood plank = 26
painted wood batten = 24
painted wood plank = 24
classic brick = 24
sandstone = 23
gingerbread = 20
metal = 16
modern wood = 16
modern brick = 16
rough concrete = 16
smooth concrete = 16
panel = 16
rough brick = 14
lime = 14
haunted = 12
crypt = 9
glass = 8
gloss = 5
commercial shop = 5

It would be really great to finish the incomplete sets.

Same type of issue with roofs.

To me, it would make more sense to finish existing sets rather than create new sets that are also incomplete.
 
YES

Also we need more floor/roof options. I REALLY need a rough brick flat roof I can use as a floor. If we can't make a cube of a wall type something is definitely missing.
 
If you select buildings/walls/wall pieces and enter each of the following search terms, here are the number of pieces returned by term:

Thank you for taking the time to research this. Be aware though, the filter for walls (and several other areas) is not 100% accurate. There are some other pieces that only show up if you search for say stucco with no other filter.
 
User Gysan once did an extensive (and impressive!) report on how inconsistent, incomplete and overall messy the building sets really are. Frontier didn't do jack with that feedback and the situation got only worse since they started to churn out more inconsistent sets as paid DLC instead.

I'm afraid this is a lost cause. But here is his report anyway, there are links to three more parts in there:

https://forums.planetcoaster.com/sh...up-PART-4-Roof-sets?highlight=annual+clean+up.
 
gingerbread = 20

It would be really great to finish the incomplete sets.

Unfair analysis because gingerbread walls, for example, include "heart cutout" and "circle cutout" and "heart slope cutout", which do not make sense in the other materials. You want a "classic brick heart cutout"? LOL, that's not happening! Gingerbread walls are designed for... gingerbread houses!

Likewise "sandstone walls" include "wall top battlement" which would not make sense in classic brick. Do you understand the reason? They are designed for different styles of building, according to the building material. "Stucco walls" include curved walls, but obviously the same curved walls don't make sense in "wooden plank walls". Have you tried bending a piece of wood to make a curved wall? :rex::face: Rex knows what I'm talkin about. [big grin]
 
User Gysan once did an extensive (and impressive!) report on how inconsistent, incomplete and overall messy the building sets really are. Frontier didn't do jack with that feedback and the situation got only worse since they started to churn out more inconsistent sets as paid DLC instead.

I'm afraid this is a lost cause. But here is his report anyway, there are links to three more parts in there:

https://forums.planetcoaster.com/sh...up-PART-4-Roof-sets?highlight=annual+clean+up.

I am kind of hoping eventually they will or at least give us a mod kit so we can fix this.

Would I pay the same price of the base game for a mod kit? Yes. Yes, I would.
 
Unfair analysis because gingerbread walls, for example, include "heart cutout" and "circle cutout" and "heart slope cutout", which do not make sense in the other materials. You want a "classic brick heart cutout"? LOL, that's not happening! Gingerbread walls are designed for... gingerbread houses!

Likewise "sandstone walls" include "wall top battlement" which would not make sense in classic brick. Do you understand the reason? They are designed for different styles of building, according to the building material. "Stucco walls" include curved walls, but obviously the same curved walls don't make sense in "wooden plank walls". Have you tried bending a piece of wood to make a curved wall? :rex::face: Rex knows what I'm talkin about. [big grin]

A wooden coaster contains plenty of bend pieces of wood, so why is a curved wall not possible?

For this one I have to say. I do not agree, and your reasons are not good ones.
 
I would actually like to see they would give us only 1 wall piece (I mean, each shape would have only 1 variant) and then let us apply a texture/color on them. Even better if there was a possibility to import our own texture. That would make building a bit more easier, comfortable and actually open up many new possibilities.
 
I would actually like to see they would give us only 1 wall piece (I mean, each shape would have only 1 variant) and then let us apply a texture/color on them. Even better if there was a possibility to import our own texture. That would make building a bit more easier, comfortable and actually open up many new possibilities.
[up] +1!!!!! THIS!
 
A wooden coaster contains plenty of bend pieces of wood....

They're mostly straight pieces bolted together in segments.

I know it's possible to bend wood, but we're talking about 4m wall sets, not coaster railings. A 4m curved wall won't be made of wooden planks. Do you have a curved wall in your house made of wooden planks? Probably not. But you *might* have an interior curved concrete wall or curved sandstone wall in your garden or driveway.

That's the main reason for the discrepancy in wall set numbers.

The Castle Wall Set contains pieces like "wall parapet" and "broken corner base" suitable for a castle. Those pieces make no sense as "metal alloy" wall pieces. Different wall materials, different purposes = different numbers in each set. Any list that highlights missing pieces can't be as OP presents it, because of this reason.
 
They're mostly straight pieces bolted together in segments.

I know it's possible to bend wood, but we're talking about 4m wall sets, not coaster railings. A 4m curved wall won't be made of wooden planks. Do you have a curved wall in your house made of wooden planks? Probably not. But you *might* have an interior curved concrete wall or curved sandstone wall in your garden or driveway.

That's the main reason for the discrepancy in wall set numbers.

The Castle Wall Set contains pieces like "wall parapet" and "broken corner base" suitable for a castle. Those pieces make no sense as "metal alloy" wall pieces. Different wall materials, different purposes = different numbers in each set. Any list that highlights missing pieces can't be as OP presents it, because of this reason.

https://www.google.nl/search?safe=o...35i39k1j0i67k1j0i30k1j0i30i19k1.0.7b6W2NWR6F0

need I say more?
 
Unfair analysis because gingerbread walls, for example, include "heart cutout" and "circle cutout" and "heart slope cutout", which do not make sense in the other materials. You want a "classic brick heart cutout"? LOL, that's not happening! Gingerbread walls are designed for... gingerbread houses!

Likewise "sandstone walls" include "wall top battlement" which would not make sense in classic brick. Do you understand the reason? They are designed for different styles of building, according to the building material. "Stucco walls" include curved walls, but obviously the same curved walls don't make sense in "wooden plank walls". Have you tried bending a piece of wood to make a curved wall? :rex::face: Rex knows what I'm talkin about. [big grin]

http://www.plastikarchitects.com/wp-content/uploads/2013/02/curved-panel-section-casestudy-contemporary-newbuild-tree-house-douglas-fir-dartmoor-devon.jpg

http://homesfeed.com/wp-content/uploads/2015/09/Curved-wood-bench-for-outdoor-.jpg

https://graphictwister.com/wp-content/uploads/2014/12/BACKGROUND-MOCK-UP.jpg

http://static.wixstatic.com/media/ea1d6b_44a33a8e51f10f20c4e29081eedbf53f.jpg_srz_855_570_85_22_0.50_1.20_0.00_jpg_srz

I did not do any analysis. Analysis would entail categorizing which pieces are needed by each set.

Of course not every piece is needed by every set. But certainly more than six sets deserve "high curve" and "low curve" pieces, for example.
 
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All that would be eliminated if they just made one set that we could apply texture/color on. It would be just better and I always think why they do it this clunky way. Now it's harder to find what we want, it takes ages to index all the items in the UI and I actually believe developers have no clue what set use what pieces and if there are some elements missing for certain set... However, Ilthos is very unlikely to change, since it would break the game.
 
All that would be eliminated if they just made one set that we could apply texture/color on. It would be just better and I always think why they do it this clunky way. Now it's harder to find what we want, it takes ages to index all the items in the UI and I actually believe developers have no clue what set use what pieces and if there are some elements missing for certain set... However, Ilthos is very unlikely to change, since it would break the game.

I agree.
 
need I say more?

You're fixated on the wooden walls! The point is obviously that the wall set components in general, are not all translatable to each wall material. They may not be totally complete, I'm not claiming that. But a better method of detailing the missing pieces, with realistic material properties in mind, is needed.

To continue the laughs with your wooden wall links, many of those examples are wood paneling, laminate, or plywood - very thin sheets. Drill through that and you will hit empty space very quickly. They are not solid wooden planks as in the "natural wood plank" wall set. Those planks won't be bending to the degree seen in the sandstone curved walls.

Seems fairly obvious to me, but anyway...
 
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You're fixated on the wooden walls! The point is obviously that the wall set components in general, are not all translatable to each wall material. They may not be totally complete, I'm not claiming that. But a better method of detailing the missing pieces, with realistic material properties in mind, is needed.

Is it? Or do you think it is?

Of course it is translatable. It can even be plastic looking like wood.

To continue the laughs with your wooden wall links, many of those examples are wood paneling, laminate, or plywood - very thin sheets. Drill through that and you will hit empty space very quickly. They are not solid wooden planks as in the "natural wood plank" wall set. Those planks won't be bending to the degree seen in the sandstone curved walls.

So, now it's all of the sudden a different use of the material why a wooden wall isn't possible in-game?
As far as I'm concerned it doesn't matter what material it's made of, it might as well be different materials, as long as it looks like wood.

Seems fairly obvious to me, but anyway... where were we, ah yes... *check out those curved wooden walls on Google images!* [shocked]

This is silly behaviour. Other than that, I don't see why you should be against this idea. [down][down]

Edit: there is actually a wooden bend wall in the game already [rolleyes]. This discussion was more about the different wall combinations which I feel should still be possible.
If I want to build a metal alloy castle with the right top piece on it, I should be able to.

Now I can only build sandstone castles, and that will get boring, due to the lack of variation.
 
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Your point is taken, Luuknoord, it's fine. You want to build castles made of metal. All good, my original (and current) position on this topic is merely offering an explanation (theory) as to why things are as they are, not how they ought to be. "Parapet" by definition is specific to a castle, so personally I'm not surprised it's not offered in the wooden wall sets, perhaps to keep numbers of pieces manageable.

The idea of one piece which we apply whatever texture we like to, is of course the ultimate solution, but one I'd just assume is technically not possible, or too late to implement. The way assets and their textures are made and stored in memory could prevent this idea from being realised in this engine.
 
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