Wallunga Corporation Presents: Galactic Highway 1

Esteemed ladies and gentlemen of the Milky Way Galaxy, please allow me to introduce myself. I am Tarm Wallunga, and among other things, I enjoy gallivanting through the stars. While I am certainly not in the same level of esteem as pioneers like Eramus and a multitude of others who have accomplished so much in charting the length and breadth of our celestial home, I do consider myself something of a stellar wanderer. With that in mind, and with the support of Wallunga Corporation, thanks to my father, I hereby propose a new project by which I hope to bring the universe to the common everyday pilot, regardless of their affiliation or particular interest in the stars.

I propose a series of established waypoints that can describe any number of routes throughout the galaxy. My first step in this endeavor is a 20+ listing of waypoints, spaced at approximately 1000 light years apart, reaching from the Bubble out to Jacques Station in Colonia. The next phase of this project will run from Colonia out to the historically significant Beagle Point, and, assuming all goes well, will then lead from there back through the Core into the Bubble. Further routes will be planned from that point forward, but suffice it to say that the end state is a collection of half dozen or so routes crisscrossing the galaxy. The purpose is to provide easily pilotable routes for explorers, traders, researchers, scientists, travelers and all other manner of folk. With these routes, one can easily navigate their way across the galaxy, and find their way back home again if they should happen to find themselves in a bind, like, running out of stock consumables, for instance. Now, with the idea behind most explorers plying the stars being to strike out on their own and find things that haven't yet been found, such a concept may seem counterproductive or counterintuitive. I understand said sentiments. In fact, that sort of thinking almost prevented me from completing the first stage of this project. However, I think that by having these solidly established waypoints, even the dedicated explorer can still find some use. For instance, consider traveling along what I am presently referring to as Highway One (Bubble - Colonia), but instead of completing that trip, one could easily jump off on their own path at any point, and explore to their heart's content from that point on. Once you reach your exploration destination, say, perhaps, the galactic rim, you could then just as easily head back the way you came, hop back on the highway and continue on to wherever your heart pushes you to go. As an added bonus, by the way, I have only conducted a precursory scan of the vast majority of the systems along this route, leaving them available for the next explorer to come by and claim, to leave their name in perpetuity.

At the moment, I will hold onto the list of star systems demarcating my route to Colonia, but only to see if there is any sort of interest in this rather large undertaking. If there are those willing to learn more, they may contact me through these boards. Depending on the responses, I may elect to come back here to upload my list of waypoints. I am willing to share them, in fact the original point of this post was to do just that, but then I realized that perhaps some would rather not have such information readily available to them in favor of finding it out on their own.

I eagerly await feedback from the explorer community, and the pilots of the Milky Way in general. Safe travels, and I will see you out in the Void.
 
I always admire and support all people who have enough energy, enthusiasm and time to start projects like this :)

That said, i would slightly change the scope and/or the goals of this idea. I mean, what would be the benefit of 1000y waypoints in areas like Core for example? Providing explorers tend to prefer places where no one has been yet and the fact that even ships with 10ly jump range have little trouble going any direction in the Core...who is going to use the waypoints and for what purpose?
In contrast, there are other areas where navigation hazards exist and such routes would be much more useful. Abyss crossing for example. I had huge difficulties with my 25ly jump range ship and if such route was available, i would gladly use it. In other places there is high concentration of unscoopable stars. And so on.
My point is instead of waypoints every 1000ly through the entire Galaxy, i would focus on waypoints every 100ly or so but only in those areas where navigation is difficult. Such route with designation of minimum jump range required to cross it can be useful to many explorers and travelers.

...just my opinion :)
 
And a valid opinion it is. I hadn't considered the varying degrees of stellar density and neither did I really give much thought to those with less than ideal jump ranges. I will say that my Asp has a jump range of about 30ly and I don't use any special mods or jumponium or anything of the sort. Mostly because I don't have a lot of time to spend on side projects and I would rather use what time I do have on whatever my current focus is - lately, that means exploration.

Definitely some points to consider. I had thought about perhaps "validating" my 1000ly waypoints with a 20ly jump range, but that might be a bit much for me to undertake on my own. Perhaps someone could take on that portion of the task? I'll run my 30ly range and then someone else can come
Behind me with a shorter range and follow along the same waypoints and identify trouble areas? As I am presently starting to make my way to Beagle Point, there will definitely be rough spots. Of course, that will be for later on down the road. No pun intended, lol.
 
Major setback on my way to Beagle Point from Colonia: made it some 2000 light years out when I decided to land on a planet for the night before logging out. There are two things one should pay attention to at this point, in case you don't alreayd know (though you probably do): gravity of the planet or moon, and your controls! Stupid me kept pushing the down thrusters to descend once I leveled out and was proceeding to land, but my forward velocity was still up and what I meant to do was to actually ascend instead of descend.

I'm pretty sure we all can see where this is leading - yep: Colonia, Jacques Station, and exploration data lost. /sadface

Well, at least I have three waypoints already charted towards Beagle Point - guess its time to just get back to it. Tonight. After I get home again, that is. Can't play at school....
 
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