Not sure if anyone has mentioned this before, but i found a neat little trick.
Firstly, it doesn't work with all randomly named sectors, but it does seem to work for quite a few.
Here's trick. It works with those random sector names which can take an AA-A in it in the second half of the name.
eg, something like, BLU THAU AA-A etc...
Ok, many know that AA-A systems are special, but how to quickly get the really special ones?
Append H1.
eg: WIBBLE WOBBLE AA-A H1
Click the find arrow, you might need to do it twice (if not exact match, clicking a second time can prompt it to find close matches).
If it doesn't move, then the trick doesn't work on this sector. If it moves but goes to empty space where there is no star, its also not going to work.
But most of the time it will lock onto a star. If it does, you can cycle through them. What you should see will be mainly really rare stuff, like Herbigs, Carbon Stars, White Dwarfs, Wolf-Rayets, Black Holes, etc. O types also appear.
Why H1 specifically?
I was testing with different values. A1, B1, etc. Only H1 produced consistent results. My guess is its something to with how the Stellar Forge generates the stars.
Anyway, have fun, and try it out in the sectors near to where you are exploring.
Firstly, it doesn't work with all randomly named sectors, but it does seem to work for quite a few.
Here's trick. It works with those random sector names which can take an AA-A in it in the second half of the name.
eg, something like, BLU THAU AA-A etc...
Ok, many know that AA-A systems are special, but how to quickly get the really special ones?
Append H1.
eg: WIBBLE WOBBLE AA-A H1
Click the find arrow, you might need to do it twice (if not exact match, clicking a second time can prompt it to find close matches).
If it doesn't move, then the trick doesn't work on this sector. If it moves but goes to empty space where there is no star, its also not going to work.
But most of the time it will lock onto a star. If it does, you can cycle through them. What you should see will be mainly really rare stuff, like Herbigs, Carbon Stars, White Dwarfs, Wolf-Rayets, Black Holes, etc. O types also appear.
Why H1 specifically?
I was testing with different values. A1, B1, etc. Only H1 produced consistent results. My guess is its something to with how the Stellar Forge generates the stars.
Anyway, have fun, and try it out in the sectors near to where you are exploring.