wanted woes

Ive been Interdiction twice by fellow players after picking up a 400 credit wanted fine for opening up fire to early on a wanted npc , the last one yesterday 3 players attacked me after making my way
to a station to pay off the fine , they killed me for a poultry 400 credits but cost me my 40 million python as stupidly i didnt have enough funds to cover my insurance , luckly for me i get a brand new
sidewinder as a replacement woo hoo.
anyway as a sort of revenge I was thinking it could be a good idea to be able offer credits as a personal bounty against a fellow player .
thats my rant over
 
Ive been Interdiction twice by fellow players after picking up a 400 credit wanted fine for opening up fire to early on a wanted npc , the last one yesterday 3 players attacked me after making my way
to a station to pay off the fine , they killed me for a poultry 400 credits but cost me my 40 million python as stupidly i didnt have enough funds to cover my insurance , luckly for me i get a brand new
sidewinder as a replacement woo hoo.
anyway as a sort of revenge I was thinking it could be a good idea to be able offer credits as a personal bounty against a fellow player .
thats my rant over

Check your targets and insurance, sound advice over.
 
Which is why there needs to be a vague indicator of bounty size, maybe allowed by kws in sc?
Because once they've interdicted you, they might as well kill you for that paltry bounty since they got one themselves, unless you are in an anarchy system
 
It seems not flying with insurance and going straight out to hunt recklessly go hand in hand these days.

Player paid bounties are in the dda so may come eventually. But in your position, are you really going to spend millions to put that bounty up for revenge? The chances are, those who killed you do fly with insurance. So your revenge wouldn't be nearly as balanced as you'd like it to be.

Whatever money you have left is either not enough or is needed to work your way back up. At the end of the day, they didn't even break the law...
 
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thanks for the advice
But thats not the problem I picked up the 400 credits fine at a resource site with up to a dozen ships flying very close during battle some come across your line of fire and your hit with a wanted status .
what im getting at is its a minor infringement the fine is appropriate and i didnt kill any one but then it allows someone to kill me . I guess there should have to reach a certain fine level before you get a wanted status.
I certainly would not kill a fellow player for 400 credits its like killing someone for Illegally parking it dont fit the crime
 
Everyone knows by now that the response to friendly fire is broken - it is grossly disproportionate to the offense. This is common knowledge, as is the need to have enough insurance before going out to fly. This does raise the question as to how the OP was able to have enough experience to earn 40M cr for the Python but didn't have the paltry 2M cr for the rebuy?
 
thanks for the advice
But thats not the problem I picked up the 400 credits fine at a resource site with up to a dozen ships flying very close during battle some come across your line of fire and your hit with a wanted status .
what im getting at is its a minor infringement the fine is appropriate and i didnt kill any one but then it allows someone to kill me . I guess there should have to reach a certain fine level before you get a wanted status.
I certainly would not kill a fellow player for 400 credits its like killing someone for Illegally parking it dont fit the crime

Some will jump on any player that has (or hasn't) a bounty. People are simply like that. I can't wait for the Crime update... :D
 
Unfortunately many players are wanting to pvp. The bounty is carte blanche for them. Any excuse. Two lessons. Insurance and watch your fire. both can be avoided. Hope you bounce back as strong. You got to a python, although no idea how you got it for 40 mill even with founders discount I would have thought 50mill. So you know how to make money. Shouldn't take too long second time around.
 
NPCs will also target you for the most piddling of bounties, although they tend only to do this in normal space -- rarely interdicting -- and then only in relatively weak ships. While some players, especially those operating in wings, will in many cases attack whether you have a bounty or not.

Golden rule for dealing with bounties: unless you want to be hassled by the AI authorities at every Nav Beacon, RES or USS you drop into, fly at the earliest opportunity to a convenient outpost (not a station, where you might be scanned and fired upon) and pay it off.

Golden rule for dealing with players: trust no one.
 
Everyone knows by now that the response to friendly fire is broken - it is grossly disproportionate to the offense. This is common knowledge, as is the need to have enough insurance before going out to fly. This does raise the question as to how the OP was able to have enough experience to earn 40M cr for the Python but didn't have the paltry 2M cr for the rebuy?

Its broken in your opinion, I think its a fun part of the game successfully whacking a target with a cloud of players and police ships buzzing round it is challenging, dangerous and fun. My insurance rule is at least double what I need even when in a new ship I'm still upgrading with spares in dock.

They can't change the friendly fire mechanic much because then if under actual attack you'd have to wait for a sustained assault before your attacker went hostile and you could return fire. Gankers would use that for maximum alpha strike damage, in the hope their target returned fire early and got wanted negating their (already comically low) fine.
 
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In Elite everyone is a target...if you are wanted, you are more of a target. Try this, get hostile in an system, but not wanted, then go station, as you dock NIC will open fire, what is interesting is how many players also join in at the same time, it seems people look for an excuse to let lose.

Would I target a python for 400cr? if it carries a cargo scanner, yes.
 
Yes been killed by NPC, station and another play over 400cr fine.
Would I kill for 400cr, no. I only fire when fired at unless on mission. Better idea of outstanding fine/bounty MIGHT help in future.

Sadly some other players need little reason to open fire, having had this a lot going into popular systems.
 
thanks for the advice
But thats not the problem I picked up the 400 credits fine at a resource site with up to a dozen ships flying very close during battle some come across your line of fire and your hit with a wanted status .
what im getting at is its a minor infringement the fine is appropriate and i didnt kill any one but then it allows someone to kill me . I guess there should have to reach a certain fine level before you get a wanted status.
I certainly would not kill a fellow player for 400 credits its like killing someone for Illegally parking it dont fit the crime

I guess they could assign a wanted level equal to the common log of your bounty minus one rounded down ( floor(log10(<bounty>)-1) ). So a bounty of 400 would be Lv1, 3000 would be Lv2, 20000 Lv3 and so on. So instead of saying "Wanted" it'd say "Wanted Lv1" which players would see as not being worth their time.
 
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Ive been Interdiction twice by fellow players after picking up a 400 credit wanted fine for opening up fire to early on a wanted npc , the last one yesterday 3 players attacked me after making my way
to a station to pay off the fine , they killed me for a poultry 400 credits but cost me my 40 million python as stupidly i didnt have enough funds to cover my insurance , luckly for me i get a brand new
sidewinder as a replacement woo hoo.
anyway as a sort of revenge I was thinking it could be a good idea to be able offer credits as a personal bounty against a fellow player .
thats my rant over

next time stay in solo
 
Don't worry, they will be making the game easier in the coming patches so people won't have to think about this stuff. They are apparently increasing the amount of loans available so you don't have to bother with paying attention to how much you need to keep back for insurance in 1.3, and i'd wager we will be seeing more changes to the bounty system for attacking NPC's in the "crime" update so you don't have to pay attention to what you shoot either.
Gotta get this ready for the consoles, or we will have whines like this every hour instead of only a couple times a day.
 
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