I know civil war will give the station or system over to the winning side. However, what does war do? Iv seen several war states between factions but no obvious effect for the winner--they don't seem to get a station or anything at all.
War
Civil War
The difference
No one wins in a War.
Only she wins a Civil War.
On topic real answer:
War
Civil WarWar is triggered by an invading minor faction reaching a high enough influence level. Decreases standard of living, wealth and security for the system while active. Influence changes only apply to the involved parties and are only applied from combat missions or actions. Conflict zones will be spawned throughout the system.
Triggered by changes in influence between competing minor factions or when a single minor faction reaches a high enough influence level. Standard of living and security level is decreased while this state is active. Generates Conflict Zones and only combat missions or actions provide any benefit to the minor faction.
Civil War can not be triggered by a faction with less than 5% influence in a system, however any minor faction above 5% can start a civil war with a minor faction below 5%. If a minor faction has greater than 70% of influence, a Civil War will automatically start between the minor faction and the controlling faction unless one of those factions is already engaged in a Civil War elsewhere.
If one of the current effects on a faction is Lockdown while trying to cause Civil War one can do bounty hunting to reduce the Lockdown time.
After a civil war is triggered there is a cooldown of 3 days before another civil war can occur. Civil wars can only occur between two minor factions at a time.[25] Additionally, a minor faction can only be engaged in a single Civil War at a time (i.e. a Civil War cannot break out in a system if one of the factions is already engaged in a Civil War elsewhere). Upon the conclusion of a civil war the most valuable space station is transferred from the losing minor faction to the winning minor faction and thus can cause the system's controlling minor faction to change.
War requires an invasion from another system. War happens when a faction expands to a new system. Civil War is in system. Civil War happens when two competing factions already exist in system and aren't both democratic. If they are, then an election occurs. Both have different influence requirements as well.
Iv read that too, however, the factions in question have been in the system already for well over a year so they are not expanding in. Two of them went to war in a system that is their both their home system. This is what confuses me.
Were they created there or did they expand there? I believe that War comes regardless of expansion date. "Guys from Sol" vs "Gals from Sol" will be a Civil War. "Guys from Sol" vs "Bros from Achenar" will be a War.
I'll give you another example. Split the US in half, go to war, it's a Civil War. Don't split the US, go to war with North Korea, it's a War. Civil, in this case, usually refers to personal matters or home matters, if you will. The logic is a bit shaky, but I think that's how it works.
I see, that makes sense because, at least one, has a home system elsewhere. If they win the war, what do they get? The station ownership doesn't seem to change.