Robert Maynard
Volunteer Moderator
Yesterday I read that Wargaming had released an RT demo for World of Tanks - which works on DX11 and is hardware independent.
.... so I downloaded it and tried it - looks very nice indeed. The method uses Intel's Embree ray tracing kernel collection (https://www.embree.org/) which has been released under the Apache 2.0 licence.
The future of ray tracing might well be close than it appears (in terms of affordable solutions).
Download the demo here: https://wotencore.net/en
.... so I downloaded it and tried it - looks very nice indeed. The method uses Intel's Embree ray tracing kernel collection (https://www.embree.org/) which has been released under the Apache 2.0 licence.
The future of ray tracing might well be close than it appears (in terms of affordable solutions).
Download the demo here: https://wotencore.net/en
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