This is just a discussion!
I'm not complaining I can't fit everything on my Eagle. Lol (but it would be nice)
FE2's Outfitting, if I recall correctly (it's been a while), was based on overall mass. We didn't have dedicated slots or anything like that. Your ship had a maximum mass, and the rest was up to you.
They still had limited hardpoints however. (Did utilities exist back then?)
Basically near infinite possibilities!
What we have in ED, is well, not. Lol
With all the "odd" sizes of modules, and available slots, we end up wasting space that could otherwise be used for something useful.
And with tiny ships, you quickly find you're out of space.
Basically, most of the "module splitter" requests come from the space wasted by things like having a class 4 slot, when you actually would just like 2/3 smaller slots.
I'm also a big fan of the MechWarrior outfitting system, which is like a cross between FE2 and ED.
So with regards to outfitting, which system do you prefer, and why?
CMDR Cosmic Spacehead
I'm not complaining I can't fit everything on my Eagle. Lol (but it would be nice)
FE2's Outfitting, if I recall correctly (it's been a while), was based on overall mass. We didn't have dedicated slots or anything like that. Your ship had a maximum mass, and the rest was up to you.
They still had limited hardpoints however. (Did utilities exist back then?)
Basically near infinite possibilities!
What we have in ED, is well, not. Lol
With all the "odd" sizes of modules, and available slots, we end up wasting space that could otherwise be used for something useful.
And with tiny ships, you quickly find you're out of space.
Basically, most of the "module splitter" requests come from the space wasted by things like having a class 4 slot, when you actually would just like 2/3 smaller slots.
I'm also a big fan of the MechWarrior outfitting system, which is like a cross between FE2 and ED.
So with regards to outfitting, which system do you prefer, and why?
CMDR Cosmic Spacehead