the game runs fine for me in VR... however at some point in the last 6 months, sometimes the frame rate tanks in the galmap. it is not all the time and i am not sure why.
i know this is a recognised issue in the production version, however did anyone notice if this was fixed in the 3.0 beta (alas i was unable to game at all during the beta period to try.)
i know this is a recognised issue in the production version, however did anyone notice if this was fixed in the 3.0 beta (alas i was unable to game at all during the beta period to try.)