I always assumed that Multicrew would allow for something that has been in the design pipeline since forever; directional shielding. Instead of one homogeneous mass, a crew member could manage relative shield intensity to counter incoming damage.
However, instead the options we're getting are pretty lacklustre. Not only is the crew count capped at 3 (Helm, Gunner, Fighter Com) the only interactive options are with offensive combat gameplay, with no consideration for defence. Instead, we're given lore-unfriendly nonsensical free PD pips.
Instead of magic energy points from the power of friendship, why not allow a fourth crewmember that can use a similar interface to the Gunner to create a zone of increased shield resistance? It would make more sense to have a third role, and more useful on obviously multicrew ships (Cobra, Vulture, FDL) that don't utilise turrets or fighters.
Hell, you don't even need to alter the base shield stats; just create an an entity that sticks to the contours of the shield that blocks a proportion of incoming damage. Or even just give the same functionality to the gunner, so they're useful even on ships without turrets.
However, instead the options we're getting are pretty lacklustre. Not only is the crew count capped at 3 (Helm, Gunner, Fighter Com) the only interactive options are with offensive combat gameplay, with no consideration for defence. Instead, we're given lore-unfriendly nonsensical free PD pips.
Instead of magic energy points from the power of friendship, why not allow a fourth crewmember that can use a similar interface to the Gunner to create a zone of increased shield resistance? It would make more sense to have a third role, and more useful on obviously multicrew ships (Cobra, Vulture, FDL) that don't utilise turrets or fighters.
Hell, you don't even need to alter the base shield stats; just create an an entity that sticks to the contours of the shield that blocks a proportion of incoming damage. Or even just give the same functionality to the gunner, so they're useful even on ships without turrets.