First off let me start by saying, I know that water is one of the hardest things possible to simulate and programme, and I think the water effects that we have in Planco are stunning in daylight scenarios...
BUT...
I’m a huge fan of dark rides, and have had some of most enjoyable hours on planco designing and programming show elements for dark rides... one thing that is consistently letting me down though is the way the water effects do not react to any kind of lighting effect... they only vary depending on the ambient/natural light. To the point of some barely even showing up in the dark at all.
maybe what I’m asking is beyond the realms of programming possibility, I don’t know, but I see lighting being far more responsive in FPS games i.e. hero walking through jungle at night with barrel torch on gun sees waterfall etc... so I know it’s possible... I just wish we had it here!
BUT...
I’m a huge fan of dark rides, and have had some of most enjoyable hours on planco designing and programming show elements for dark rides... one thing that is consistently letting me down though is the way the water effects do not react to any kind of lighting effect... they only vary depending on the ambient/natural light. To the point of some barely even showing up in the dark at all.
maybe what I’m asking is beyond the realms of programming possibility, I don’t know, but I see lighting being far more responsive in FPS games i.e. hero walking through jungle at night with barrel torch on gun sees waterfall etc... so I know it’s possible... I just wish we had it here!