Station pop really breaks the games seamlessness for me. It's one of my very few gripes
It your POV jumped a few extra 100k forward in space shifting the star background slightly or the tiny super cruise dot of a space station zoomed up to become the station instead of just disappearing as soon as you hit the FSD SC button
Or there's the cool 'align to station/exit super cruise vector' mini game idea that's similar to being interdicted that others have suggested which would be brilliant IMO -
But what of instead of staying in the cockpit disengaging SC generated a procedural 3rd person cut scene of your ships arrival in station space??
Ext: lave , space above planet
Pop! Players ship exits super cruise
Camera pans to reveal station. Appropriate score
Cut to : cockpit
Whole thing would be quick - show the player their ship, mask station pop & could be a nice breather after exiting super cruise especially if the exit mini game idea is implemented
Anyway hope that helps
It your POV jumped a few extra 100k forward in space shifting the star background slightly or the tiny super cruise dot of a space station zoomed up to become the station instead of just disappearing as soon as you hit the FSD SC button
Or there's the cool 'align to station/exit super cruise vector' mini game idea that's similar to being interdicted that others have suggested which would be brilliant IMO -
But what of instead of staying in the cockpit disengaging SC generated a procedural 3rd person cut scene of your ships arrival in station space??
Ext: lave , space above planet
Pop! Players ship exits super cruise
Camera pans to reveal station. Appropriate score
Cut to : cockpit
Whole thing would be quick - show the player their ship, mask station pop & could be a nice breather after exiting super cruise especially if the exit mini game idea is implemented
Anyway hope that helps