What people seem to forget is that Elite dangerous is a kickstarter project. Below is what was offered to anyone who backed Elite dangerous, and as far as I can see they have delivered.
Unfortunately there are a few late backers who feel that they have been short changed, all backers have been offered the same elite dangerous that the kickstarer backers backed.
With each incarnation of builds the original backers who got the game going in the first place see the same story each time with some late backers expecting something other that what was proposed in the first place.
For myself and the kickstarter backers, we all backed to see Elite dangerous be created by Frontier and to be able to play Elite again, anything more than that has been a big bonus.
I’m sure that I speak for most kickstarter backers when I say that Frontier have delivered on their original goal.
With this in mind I feel that a reminder is needed for everyone thinking of posting a new thread regarding what the game appears to be lacking.
What is being released on the 22nd is far beyond what all the original kickstarter backers expected and as far as I’m concerned almost everything they said would be in the first release is there.
On top of what was offered during the kickstarter, Frontier has given us Oculus rift support, various joystick supports, in game VoIP, 4ksupport.
Frontier could have easily just delivered just the basics with no extra support,
So before you feel that you should air your views on what Elite is missing you should take a look at what was offered in the first place and remember that you got involved to help Elite be made for a low £1,250,000.
if the kickstarter had failed then all backers would be looking at the fiasco of Star Citizen as their hope of a space sim,
count yourself lucky that the original space sim that created every space sim after it has made the return.
im sure over the next few years elite Dangerous will be a standard that all space sims aspire to become.
.
.
Kickstarter 2012.
Our galaxy. Its an awe inspiring, beautiful, vast place; with billions of star systems,planets, moons and asteroid fields just waiting to be explored, and exploited.
The triumverate superpowers of the Empire, Federation and Independents dominatetheir core system volumes and constantly skirmish to outmaneouver one anotheron their frontiers.
Outside their influence, in the vast majority of thegalaxy, anarchy reigns supreme and spectacular discoveries await the bold.
Its dog-eat-dogout there – you need to keep your friends close, and your enemies closer.
Whether you want to trade for profit between systems, take part in multiplayer co-op missionalliances, free-for-all group battles and team raids to bring down planetaryeconomies, even tip the balance of power in the galaxy (for your own advantage,of course..), or simply explore the wonders of the galaxy (and who knows whatyou’ll find out there..) is up to you.
Your second-to-second actions could have you taking the roles of trader, pirate, bounty hunter,leader, team player, opportunistic assassin, grand schemer, and more.
You are at the centre of the action any time, any place and any way you choose – eachaction has a consequence, and influences the galaxy around you.
Starting with a few credits and a basic starship, carve your own path through the richest,largest gaming sandbox ever created, set against a backdrop of raw anarchy,galactic powerplays and intrigue.
Do whatever it takes to upgrade yourship’s hull, engines, weapons, defences, cargo hold; constantly improve yourcapabilities and influence on your journey towards the most coveted rank in thehistory of gaming - ‘Elite’.
Unfortunately there are a few late backers who feel that they have been short changed, all backers have been offered the same elite dangerous that the kickstarer backers backed.
With each incarnation of builds the original backers who got the game going in the first place see the same story each time with some late backers expecting something other that what was proposed in the first place.
For myself and the kickstarter backers, we all backed to see Elite dangerous be created by Frontier and to be able to play Elite again, anything more than that has been a big bonus.
I’m sure that I speak for most kickstarter backers when I say that Frontier have delivered on their original goal.
With this in mind I feel that a reminder is needed for everyone thinking of posting a new thread regarding what the game appears to be lacking.
What is being released on the 22nd is far beyond what all the original kickstarter backers expected and as far as I’m concerned almost everything they said would be in the first release is there.
On top of what was offered during the kickstarter, Frontier has given us Oculus rift support, various joystick supports, in game VoIP, 4ksupport.
Frontier could have easily just delivered just the basics with no extra support,
So before you feel that you should air your views on what Elite is missing you should take a look at what was offered in the first place and remember that you got involved to help Elite be made for a low £1,250,000.
if the kickstarter had failed then all backers would be looking at the fiasco of Star Citizen as their hope of a space sim,
count yourself lucky that the original space sim that created every space sim after it has made the return.
im sure over the next few years elite Dangerous will be a standard that all space sims aspire to become.
.
.
Kickstarter 2012.
Our galaxy. Its an awe inspiring, beautiful, vast place; with billions of star systems,planets, moons and asteroid fields just waiting to be explored, and exploited.
The triumverate superpowers of the Empire, Federation and Independents dominatetheir core system volumes and constantly skirmish to outmaneouver one anotheron their frontiers.
Outside their influence, in the vast majority of thegalaxy, anarchy reigns supreme and spectacular discoveries await the bold.
Its dog-eat-dogout there – you need to keep your friends close, and your enemies closer.
Whether you want to trade for profit between systems, take part in multiplayer co-op missionalliances, free-for-all group battles and team raids to bring down planetaryeconomies, even tip the balance of power in the galaxy (for your own advantage,of course..), or simply explore the wonders of the galaxy (and who knows whatyou’ll find out there..) is up to you.
Your second-to-second actions could have you taking the roles of trader, pirate, bounty hunter,leader, team player, opportunistic assassin, grand schemer, and more.
You are at the centre of the action any time, any place and any way you choose – eachaction has a consequence, and influences the galaxy around you.
Starting with a few credits and a basic starship, carve your own path through the richest,largest gaming sandbox ever created, set against a backdrop of raw anarchy,galactic powerplays and intrigue.
Do whatever it takes to upgrade yourship’s hull, engines, weapons, defences, cargo hold; constantly improve yourcapabilities and influence on your journey towards the most coveted rank in thehistory of gaming - ‘Elite’.
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