We have guns and rifles but nothing I have seen yet that I'd call a sniper rifle. Maybe not in the starter areas yet? will see

SRV can kill them from 200+ meters away, the AI doesn't even kick in above 100m. At best they'll do one dodge move, then just stand still to be mowed down.
If you wanna find excuses for the game, yeah, there is a lot that can kill enemies, however, is fun? Seems just cheesing, it's not entirely bad per se but it is. Sphere of Combat seems very weird in comparison with Space Combat and Ship Outfitting.
 
If you wanna find excuses for the game, yeah, there is a lot that can kill enemies, however, is fun? Seems just cheesing, it's not entirely bad per se but it is. Sphere of Combat seems very weird in comparison with Space Combat and Ship Outfitting.
Yep, it is cheesing, because the sphere of combat as such doesn't exist. Handheld weapons do unrealistically high damage to ships, but the NPCs won't even react unless you move your ship into their range. When a ship turns up, they should scramble to get to some form of cover to be safe from dumbfire inferno, they should grab anti ship bazookas, their dropships should provide active cover against other ships and also be able to deploy SRV to counter player SRVs. All the while the player has full access to the sphere of combat as it should be. The NPCs have nothing, that is failed game design, plain and simple. You can either go in on foot voluntarily and risk getting zerged, or annihilate the NPCs from complete safety. There is no balanced in between.
 
Ive been using one of these as my sniper.
MissileRack_Ingame.png
 
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