WebVR, Firefox 55 and Oculus Rift?

Okay, this may be OT, so any mods, feel free to move it.

Anyhow - since Mozilla is making a lot of wind around the WebVR capapbilities of Firefox 55, I thought I'd give it a whirl.

Nothing. Nada. Nichts. Rien.

I can open e.g. A-Frame in the browser, then if I click on the VR icon in the bottom right, A-Frame goes into fullscreen and that's it. If I have Oculus Home running, I stay in Oculus Home inside the Rift, if not, the Rift remains black. Anybody got an idea what I'm missing here? Does Firefox (or Oculus Home) need elevated permissions or something like that?

VR is working fine for ED, btw., or any apps I start from inside Oculus Home.
 
I've not tried Firefox 55 but can confirm that A-Frame works in firefox Nightly on my PC. Nightly isn't the most stable but if you copy/paste one of the examples into the Nightly url window it works just fine. You can even switch examples a couple of times before Nightly locks up. Not ideal, but it sorta, kinda, works.
 
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