Ok so we did already have a selection of round gears like objects in the base game. They were non rotating and scalable.
With the western theme coming into the game we got some more objects of that direction. However these ones for some random reason are fully animated and not scalable.
Please frontier, could you for once just decide to stick to a certain way to handle such things? Make all these items non animated or make them all animated. Zero sense in making half of it one way and the other half another way.
Same thing goes for the badly missing nongrid walls from the western set. Either give us all walls as nongrid too or just dont give us any at all.
Again a clear evidence of lack of QA and lack of care and attention, simply no excuses for these things.
With the western theme coming into the game we got some more objects of that direction. However these ones for some random reason are fully animated and not scalable.
Please frontier, could you for once just decide to stick to a certain way to handle such things? Make all these items non animated or make them all animated. Zero sense in making half of it one way and the other half another way.
Same thing goes for the badly missing nongrid walls from the western set. Either give us all walls as nongrid too or just dont give us any at all.
Again a clear evidence of lack of QA and lack of care and attention, simply no excuses for these things.