I wonder why there are no factories like in X series. Example - Factory A producing item X when item Y is needed to do it. It will make trading more dynamic. More opportunities. I think it's very easy to implement.
In overall I don't want to copy strictly X game but use good ideas....
I wonder why there are no factories like in X series. Example - Factory A producing item X when item Y is needed to do it. It will make trading more dynamic. More opportunities. I think it's very easy to implement.
In overall I don't want to copy strictly X game but use good ideas....
It would also lead to players, or guilds of players, cornering the market in item Y. This sort of play is something FD has wanted to avoid from the get-go.
If there are 400 billion star systems
That's it I quit only 100,000 populated.. how could they LOLOnly ~100.000 will be populated.