What am I doing wrong

So a bit of background
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I started playing on release - I'm happy to take a risk so I would often travel with full cargo before insurance. After a couple of months of heavy play including over the xmas holiday I was in the "cow" Now my play had been make money, money, money as soon as I had about 10000 cr more than the next ship id buuy that and move on to me a bigger ship was more important than anything I didn't care that I could make 170000Cr in my 100T ship I would buy the next ship have 80T basic cargo and have about 10T of cargo to fill and spend two or 3 days getting to full cargo. the only upgrades id buy was FSD to get me shorter jumps
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Anyway in the cow not enough insurance, hull at 15% 10 jumps when I could do it in 2 in my old ship fuel scooping take damage on 3rd jump canopy explodes 5 min to safety (my choice I take the risk I want no sympathy)
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Again the press on itis hits and I jump forward the 7 jumps instead on backward 3 to get to a space station for repairs
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Basically every risk I could take I did every chance I hoped would work, I tried to line up all the holes in the cheese for a successful flight and failed
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so I ended up with my stripped down cobra 200LY from my new shiny sidewinder
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Now this is where I am doing wrong I didn't rage quit I cleared save and started again
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I went to a nav beacon my first time ever and got into fights I got cargo and snuck into stations, I didn't buy a hauler I pimped up my sidewinder |I went back and kept fighting. A Cmdr fought me unprovoked at a beacon and (As usual) my hull was at 35% so as soon as my shields were down I died. I just reboiught my (cheap) well equipped sidewinder and went back - found him got behind and in a good position and waster him right back
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I found that even pimped my sidewinder was limited and I wanted to move to an old hunting ground I sold my sidewinder and now found I had MONEY I could pimp up my adder and get good range on it
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I went and got me a cobra and now Im pimping that up
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My style has changed Im having more fun having the biggest ship and the most money didn't seem important having a smaller well equipped ship is fun and opens up more styles of play
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What is up with me - Am I in a group of 1 that has dies through stupidity not rage quitted and left behind 2 months of play to start again and am enjoying it more than ever???
 
It's called being a good gamer. You just graduated into having fun instead of making progress. Congrats pilot.

o7
 
Save games have been around for ages. I remember saving to tape so it's hardly out of the ordinary.

if the OP is commenting on the many many threads talking about players comments in the world about loss, how they can minimise that loss then it's jump players protecting what they've managed to accumulate. It's a natural human reaction to not want to have wasted a tonne of time recouping losses due to a pirate, murderer or NPC.

I guess because not everyone thinks like you and gives a little whistle and gets on with it, you believe they're wrong?
 
Nothing wrong.

You are just part of a small, elite group of people who actually like to enjoy the game and have fun with the experience, instead of pushing every moment to get absolutely everything available in the game.
 
It's called being a good gamer. You just graduated into having fun instead of making progress. Congrats pilot.
^That.

It's hard to comprehend why so many people have forgotten why we play games: for fun.
When did the 'achievment' mechanic replace the 'fun' mechanic in game design/development? I can't remember exactly, but it must have happened quite some time ago (probably around the time gaming studio execs started being people who had never written, nor played a game themselves and just followed the $$ signs in their eyes)
 
^That.

It's hard to comprehend why so many people have forgotten why we play games: for fun.
When did the 'achievment' mechanic replace the 'fun' mechanic in game design/development? I can't remember exactly, but it must have happened quite some time ago (probably around the time gaming studio execs started being people who had never written, nor played a game themselves and just followed the $$ signs in their eyes)

I've played a bunch of FTL lately. It's great for cleansing the palate of that progress-only gaming vibe, as your carefully herded crew all die to oxygen bleedout because you got caught in a roid field full of rebels. I'd recommend it as a game and also as a gaming tool for learning to lose stuff. It's also less cruel than sending rookies into EVE. :D
 
(...) I was in the "cow"(...) I could make 170000Cr in my 100T ship (...)

Are you calling the Type 6 a "cow"? LOL. Wait till you get to Type 9... I wonder how you will call it :D.

Only the Type 9 deserves the title:

COw.jpg

Here you can see, how "agile" it is:

[video=youtube;UuFOmDjV6i0]https://www.youtube.com/watch?v=UuFOmDjV6i0[/video]

Type 6 is VERY manouverable, comparing to Type 9.
 
There is only one cow the 9!

when I was talking g the 170000 in 100T it was how I got there - I would be trading at 100T of imperial slaves at 1700Cr/T and move on to the next ship and only be able to load 10T of food cartridges - how stupid was my play back then?

I made it to the cow and my risk taking got too much I d sell basic ships early now im pimping them up

Really am finding that a pimped up smaller ship such as a cobra is so much more fun that a 500T cow In the next week Im taking my cobra back to my starter system to cause carnage at nav beacons - I used to hate pirates as they slowed my progression, now I want to meet them and unleash the hounds
 
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