Nice appraisal, Erimus.
+1 I agree with T.J.... excellent summary
Nice appraisal, Erimus.
Hi all, first post. So, I'll be pledging both, and playing both, of course..but, what are the main differences between the two? I'm an EVE player, so I like my PVP..I love player-run economy,and as a former SWG player, I love flying and ship interiors. Any help appreciated, thanks.
I will! (be surprised, that is). But trading favours - yeah I can see that happeningThanks so much for the welcomes and all the info, I really appreciate it. Yeah, I think most people will play both. I would not be surprised to see a sort of "black market" between players, finding a way to trade items/ships etc between the two universes.
It certainly isIts gonna be a lot of fun![]()
I think its safe to say that EDs vision is 'pushing the grounds of realism without sacrificing gameplay'. By that i mean Frontiers starting point is to create a future universe which is as realistic as possible. The only aspects they will remove or amend from the game are realistic aspects which will detract from gameplay.
By definition this means PvP has become the trickiest gaming aspect to install into ED. The most realistic universe would have full PvP but we all know that games need some kind of control on PvP.
It looks like SC on the otherhand has focused most of their game design around PvP and havent paid much attention to realism.
Ehh talking about realism..you do know that SC features a fully Newtonian flight model right or that in game communications are confined by distance right?
Coming to "realism" i tend to think that both games are at about the same level.
I have to agree with Ross. I also don't think that selling Star Citizen as a 'PvP' game works when there's already been mentioned that players will be able to select via a slider their level of desire for PvP in-game. So, while there will be PvP in both games you're more than welcome to indulge mainly in PvE in both if that's your wish.
Well generally the only people selling SC as a "PvP" game is the ones who dosen't know anything about SC
SC is as much a PvP game as ED is.
So, while SC might perhaps be mainly focused on PvE, it still won't let me escape PvP; thus, I will never play it online unless that design aspect is changed. ED, on the other hand, will allow me to completely escape PvP, more or less at will, while playing online, so ED is the space sim game I will be playing online.
Personally, I look at a game that is mainly PvE, but with a slight (though unavoidable) chance of being forced into PvP, as a PvP game (and typically completely avoid it).
oooh <wince> ouch... if I touch you with my finger will it bleed?ED will actually come out in our lifetime
ED will allow me to go everywhere I want, online, with no risk of PvP. Perhaps this will require being in a solo private group, I'm not sure if a proper PvE mode will be implemented, but at least there is an alternative for when I really don't want even a remote chance of being engaged in PvP.
SC will always have some chance of PvP happening even in the safest sectors, and in the less safe sectors the "PvP slider" will be mostly useless.
So, while SC might perhaps be mainly focused on PvE, it still won't let me escape PvP; thus, I will never play it online unless that design aspect is changed. ED, on the other hand, will allow me to completely escape PvP, more or less at will, while playing online, so ED is the space sim game I will be playing online.
Personally, I look at a game that is mainly PvE, but with a slight (though unavoidable) chance of being forced into PvP, as a PvP game (and typically completely avoid it).
You can run SC as a private server with no chance of PvP.
Which is what I said. As far as I'm concerned SC doesn't have an online mode, since I will not engage in a game mode where I can't escape PvP.
Thus, ED is the game I will turn to in order to play a space sim online.