Hey all,
I'm actually quite intrigued by Power Player 2.0. However, as a more casual player at times, I do wonder what pitfalls there are being aligned with a specific power. For example, I'll often wander off elsewhere in the bubble to undertake other activities. Perhaps I'll be doing a CG, Staging at a human-controlled system to go Thargoid hunting nearby. Maybe I'll go mining. Perhaps some trading or some bounty hunting. Any of the many activities the game allows.
Reading here and elsewhere, people are saying - note that I've NOT read any definitive guide on PP 2.0 - that you'll be ATTACKED by ships aligned to other powers and if you fight back you may well incur a bounty. As someone who does quite varied activities all over the bubble, is there a chance that pledging to a power might see me attacked - even if pottering around in a trade / mining / exploration ship - by those aligned with other powers and potentially become WANTED if I fight back? I've done original Power Play activities JUST for the modules. While pledged I was never hassled by those pledged to other powers.
Now, again, I've not read any guides on PP2.0 - nor have I had time to play in a couple of weeks now - but I'd hope that only "core" systems of a Power would be risky to enter when pledged to a rival power. Also, do all powers hate each other or are some less hostile? I'd hope there would be a degree of nuance between the Powers rather than they all hate each other.
Often it can be quite fun to go into things blind and actually experience it directly, learning that way. However, Elite Dangerous has always been a bit unbalanced when it come to information available actually in-game, relying heavily on external information sources to get the full picture. I was concerned that going into PP 2.0 blind might lead to frustration, especially if I can be attacked and become wanted just for straying into the "wrong" system while doing activities totally unrelated to PP.
I'm actually quite intrigued by Power Player 2.0. However, as a more casual player at times, I do wonder what pitfalls there are being aligned with a specific power. For example, I'll often wander off elsewhere in the bubble to undertake other activities. Perhaps I'll be doing a CG, Staging at a human-controlled system to go Thargoid hunting nearby. Maybe I'll go mining. Perhaps some trading or some bounty hunting. Any of the many activities the game allows.
Reading here and elsewhere, people are saying - note that I've NOT read any definitive guide on PP 2.0 - that you'll be ATTACKED by ships aligned to other powers and if you fight back you may well incur a bounty. As someone who does quite varied activities all over the bubble, is there a chance that pledging to a power might see me attacked - even if pottering around in a trade / mining / exploration ship - by those aligned with other powers and potentially become WANTED if I fight back? I've done original Power Play activities JUST for the modules. While pledged I was never hassled by those pledged to other powers.
Now, again, I've not read any guides on PP2.0 - nor have I had time to play in a couple of weeks now - but I'd hope that only "core" systems of a Power would be risky to enter when pledged to a rival power. Also, do all powers hate each other or are some less hostile? I'd hope there would be a degree of nuance between the Powers rather than they all hate each other.
Often it can be quite fun to go into things blind and actually experience it directly, learning that way. However, Elite Dangerous has always been a bit unbalanced when it come to information available actually in-game, relying heavily on external information sources to get the full picture. I was concerned that going into PP 2.0 blind might lead to frustration, especially if I can be attacked and become wanted just for straying into the "wrong" system while doing activities totally unrelated to PP.