A lot of theme parks are modeled after real-world places, and thus have a lot of buildings that are basically just houses, or other buildings that you could easily find in real life.
http://cdn.wdwmagic.com/imgstore/El...tions/Fullsize/Main-Street-USA_Full_15981.jpg
http://www.orlandoinformer.com/wp-content/uploads/2011/09/universal-studios-florida-589-oi.jpghttp://cdn4.dlp-media.com/resize/mw...ouille-laventure-completement-toquee_16-9.jpg
Even Six Flags is like this (best picture I could find)
http://themeparksushi.com/wp-content/uploads/2013/10/Promenade-at-night-Six-Flags-Over-Georgia.jpg
Now imagine having to place each wall one by one, each roof piece one by one. It would take hours. A building tool like The Sims 4 would make this stuff much easier.
Im sorry, but what are you trying to tell me you with those screens? Of course I know lots of buildings look like normal houses in theme parks. And again, you also have a bunch of strange buildings that are IMPOSSIBLE to recreate with the Sims system building. Toontown, anything "adventury" with ancient temples, super sci fi structures with strange forms... Just becuase you want and easier way to build normal houses are you going to make it more difficult or nigh impossible for other people to build cool structures that are impossible to create with the Sims system? thats like shutting off a large part of your fanbase.
And i dont need to imagine placing each wall and roof one by one, ive done that my whole life when playing RCT2 and RCT3. Slow? yes, but theres nothing as precise as the "lego" pieces system.
And still, there are changes to the planet coaster piece by piece system, we dont know them yet, but who knows, it could be a click and drag system (dont take me wrong, I would love that, as it would ease work a lot), or something to copy paste big parts easily to create rooms....
BTW those photos, I already see a few buildings there, that because of the restrictive height system of something like any Sims game has (and other restrictions you dont usually mind when buidling an normal family house, but you would with this fancy "houses"), would be really difficult to recreate or will not really look the same as those buildings. The differnt seizes pagodas, the super heigh arches, the "double walls" (like a terrace just besides a wall with a window), the floors with different height in the same builging as you go taller (very typical of theme parks like disney to create the illusion of being taller), curved walls, curved wall finishes...
I do understand where you are coming from, I really do, the improvement the sims 4 brought to the table was amazing, but playing it and trying to recreate super complex things, you could still feel the restrictions. Something I dont mind when I play The Sims, becuase im not really trying to do something super strange for my sism to live, but I would mind finding those types of restrictions i a game like RCT or planet coaster.
I think it would be amazing to have some kind of click and drag though, but I know that wouldnt work with every type of wall. Maybe just for the more basic, and I would already be content with that, becuase you could create the basic structure super fast, and then start adding the piece by piece super details.
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