What are your Station/Settlement Commodity levels like?

Just wondering what your general commodity levels are like - haven't seen anything that explains what we should be expecting (i.e. do your levels go up the more settlements you build or is it dependent on the planet you build on etc). Is there anything available to explain the mechanisms yet?
 
Not yet.

The commodity levels seem unusually low for the population; it'll take a fair bit more research to figure out why/if it's fixable by building certain things.
 
My original outpost, an industrial station, is producing a variety of items, seems to be producing well.
My surface installation, an extraction site, is hardly producing anything. It was producing nerve gas, water and hydrogen, but has stopped producing hydrogen and is producing very limited quantities of water.

I have been working on infrastructure so maybe that will change soon.
 
My original outpost, an industrial station, is producing a variety of items, seems to be producing well.
My surface installation, an extraction site, is hardly producing anything. It was producing nerve gas, water and hydrogen, but has stopped producing hydrogen and is producing very limited quantities of water.

I have been working on infrastructure so maybe that will change soon.
That's cool to know - out of curiosity, what is the make-up of the planet that your surface installation is on? and also with your original orbital outpost (industrial) - is it orbiting any specific planet and if so, what's the make-up of it?
 
Last I looked, my one outpost offered biowaste and hydrogen, but that was before it actually came online with apparently today's update.

According to inara I have 47 commodities now.
 
Last I looked, my one outpost offered biowaste and hydrogen, but that was before it actually came online with apparently today's update.
Thanks, is your outpost orbiting any planet or is it solo? - trying to figure out if there are any additional mechanics in the background for how it calculates what is generated (along with their quantities)
 
That's cool to know - out of curiosity, what is the make-up of the planet that your surface installation is on? and also with your original orbital outpost (industrial) - is it orbiting any specific planet and if so, what's the make-up of it?
All landable planets are HMC and the outpost is orbiting a gas giant.
 
Thanks, is your outpost orbiting any planet or is it solo? - trying to figure out if there are any additional mechanics in the background for how it calculates what is generated (along with their quantities)
Opened up the in game list from the system map and its actually only selling hydrogen, limpets and biowaste still while asking for a bunch of illicit goods. These people had a chance at a better life and chose crime instead apparently.

It is orbiting the first planet in the system. A rocky world. I have a refinery facility on one planet and a relay out at the second star. A security facility at the asteroid belt right next to the star (hope it will be a security facility since that's what I ordered but apparently these are turning into science facilities) and working on an industrial hub on one of the planets.

Outpost is commercial.
 
My original outpost, an industrial station, is producing a variety of items, seems to be producing well.
My surface installation, an extraction site, is hardly producing anything. It was producing nerve gas, water and hydrogen, but has stopped producing hydrogen and is producing very limited quantities of water.

I have been working on infrastructure so maybe that will change soon.
I have similar results.

My original outpost, a Tier 1 orbital science stn, is producing a variety of items, seems to be producing well.
My Tier 2 agricultural surface site and Tier 1 orbital commercial site produce minimal stuff.
 
I have similar results.

My original outpost, a Tier 1 orbital science stn, is producing a variety of items, seems to be producing well.
My Tier 2 agricultural surface site and Tier 1 orbital commercial site produce minimal stuff.
Yeah, nit sure if that's tied to population or what. I've been busy putting in orbital installations to improve security, ect... Won't be adding any surface installations until all my orbital stuff is done.
 
Yeah, nit sure if that's tied to population or what. I've been busy putting in orbital installations to improve security, ect... Won't be adding any surface installations until all my orbital stuff is done.
I have had different strategy. I am now building surface tech structures all on the same planet as my Tier 1 Science Orbital. Driving up my tech score. In the hopes the high tech score will help me when I build a big Tier 3 orbital stn off the same planet. I am thinking the big orbital stn might be better if the system (and maybe the planet it is tied to) is heavily weighted towards tech.
 
On a related note regarding system security:

I have built a Tier 1 medium military surface facility. That gave me a security value of +4. The game labeled my system security as 'Medium'
I then built a Tier 1 orbital commercial outpost. That gave me a security value of -1. Total security: 4-1=3. The game labeled my system security as 'Low'
 
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I have an industrial outpost, an agricultural settlement, an agricultural installation and a refinery hub. The system economy is industrial/refinery right now (not sure why, maybe because the highest tier facility is a refinery hub and the more numerous agricultural facilities are both bottom end tier 1).

The agricultural settlement is producing almost nothing (it's the smallest size though), but the industrial outpost is producing lots of commodities, but most in very low quantities. Interestingly the commodity that it produces most is food cartridges, which I feel might be connected to the presence of the agricultural settlement and installation.

For this week I plan to massively increase security in the system to get it to medium or high (currently at low) and see what it does to the economy.
 
I have an industrial outpost, an agricultural settlement, an agricultural installation and a refinery hub. The system economy is industrial/refinery right now (not sure why, maybe because the highest tier facility is a refinery hub and the more numerous agricultural facilities are both bottom end tier 1).

The agricultural settlement is producing almost nothing (it's the smallest size though), but the industrial outpost is producing lots of commodities, but most in very low quantities. Interestingly the commodity that it produces most is food cartridges, which I feel might be connected to the presence of the agricultural settlement and installation.

For this week I plan to massively increase security in the system to get it to medium or high (currently at low) and see what it does to the economy.
Is your industrial outpost orbiting a planet and if so, what's the spec of it? - also what planet is your agricultural settlement on?
 
Industrial outpost was the initial station, so it's around a terraforming candidate water world (with carbon based life). Agricultural settlement is on a rocky ice world (that is the moon of the water world).
 
Very interesting and varying results here - I fogot to also ask something about your stations/settlments. Usually they all have a demand (i.e. what they look for to buy from you if you're selling). Has anyone tried to sell the items needed to their stations and if so, have they seen any difference in their station outputs?

Starting to wonder if population has a bearing on how much is created as well. Wish Frontier were able to just clarify so we don't waste our times hauling or building stuff with a strategic idea if that functionality isn't even there.
 
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