I generally don't use engineering, except a bit of FSD modification and such things. The alienation that I feel whenever I see the barter economy standing in the way is just too large.
What could be done to make me use engineering? Here's a list of options that come to my mind.
Well, I am sure this will all be ignored by the devs and they will stick to the system they have, one I am not going to use – I play for fun, not for some metric. But I had to get this off my chest.
Feel free to add your own perspectives.
What could be done to make me use engineering? Here's a list of options that come to my mind.
- Replace the silly "materials" with special currencies, one per engineer, that can be earned by doing missions for that engineer and maybe a few other instances, each depending on the engineer in question. That way, I can easily see if I have enough for any stuff that engineer offers. (This is something other games do with much acceptance and thus success.)
- Alternatively, add all the modules with all the experimental effects and modifications to certain stations for them to be purchased with credits. Lots of credits, sure. I wouldn't mind, I can earn credits any way I like, whereas not only do I need to do certain unwanted things to earn materials, but I will always have to check the various different things I need for this or that. Bookeeping may be a realistic part of future private spaceship operation, but I really don't want it in a game.
- Maybe take the violations of physical laws out of engineering. Just an example: healing lasers should not heal more than they could otherwise do damage, and should not magically know when do one or the other. Damage increases should come at a relevant tradeoff - otherwise, why would anybody build the non-max damage ones? Yeah, yhea "it's a game". But as it stands, engineering in its present state makes it a bad one - both at the input and at the output side of engineering.
Well, I am sure this will all be ignored by the devs and they will stick to the system they have, one I am not going to use – I play for fun, not for some metric. But I had to get this off my chest.
Feel free to add your own perspectives.