Newcomer / Intro What do these things on the UI indicate?

1. What is the object in the red circle indicate?
2. What is the percentage in the blue circle?
3. What is the bar in the green hand-drawn outline?
4. Is there a description/list of all the symbols that can show up here and their meaning?
5. When using hypercruise, why does one's speed increase as you near the target such that you blow by it? Even when set at "blue indicator zone" (yellow circle), this happens to me. Where can I find how this works in detail?
t8LfJFT.png


Thanks!
 
1. Icon of "Heat bar" of your (the 3 and 2 in number).
2. % of heat. You take damage when it's go up 140%(not exactly sure of the number)
3. The heat, again. Go up when charging device/motor our when you "fuel scoop" a star.

More experimented commander will explain anothers points.
 
1. This is a "heat" symbol, denoting that 2 and 3 are your heat indicators.
2. This is how hot your ship is as a percentage of it's total capacity to be hot and still function
3. This is a visual representation of 2, with the upper two segments being dangerous, then critical heat levels
4. I wish I knew
5. This only indicates where you are most maneuverable. There should be a couple of bars in the panel to the left of the picture, and those will have blue marks. You need both line's bars in those blue marks to safely exit supercruise, and this may require throttling down quite a bit.
 
Last edited:
1. Warning light for overheating (I think :))
2. Ship internal heat
3. Ship internal heat
4. The manual, link IIRC in the Launcher for example
5. The rising bar in that case is a bit misleading, it indicates how fast you're going relative to nearest astronomical object, and if it 'shots through the roof' you cannot stop in time for that object. You should keep an eye of the time estimate under target distance, keep it above 0:06 and you should have no trouble slowing enough.
 
1. What is the object in the red circle indicate?
2. What is the percentage in the blue circle?
3. What is the bar in the green hand-drawn outline?
4. Is there a description/list of all the symbols that can show up here and their meaning?
5. When using hypercruise, why does one's speed increase as you near the target such that you blow by it? Even when set at "blue indicator zone" (yellow circle), this happens to me. Where can I find how this works in detail?
http://i.imgur.com/t8LfJFT.png

Thanks!

1. This is the heat indicator
2. That is the percentage of heat that your ship has at the moment.
3. That is the heat measurement. When it gets above the first mark, you will start to take damage to modules. Above the second mark, damage to hull. (I think).
4. Probably, but I don't know where.
5. When your countdown timer reaches 9 seconds, drop your speed down to the bottom of the blue bar, (around 25%) This should prevent you overshooting.
Fly safe Commander.
 
4) Hollow symbols mean human players. Filled symbos are NPCs. Yellow is neutral, Red is enemy, Green is allied, Blue are wing members, white are objects like floating cargo, jump wakes and navigation markers. A yellow box is a ship, a yellow triangle is a ship with weapons armed.

5) Two simple hints that work all the time, no matter what:
First of all, keep the ETA timer on your destination at or above 00:07 (7 seconds ETA). If it goes to 6 you're getting close to overshooting, if it shows 5s you will almost certainly overshoot.
Second of all, you can fly full throttle until the ETA timer to your destination reaches about 10 seconds. Then throttle back to the BOTTOM LIMIT of where your throttle indicator turns blue (i.e. that moving vertical line that moves up and down as you throttle up and down). If you throttle up just enough for the indicator to turn blue, you will not overshoot, and you should have the ETA timer steady at 7 seconds remaining.

The ETA timer is a bit misleading since it displays the time remaining at your current speed. Since you're deccelerating, the ETA gets longer, and thus the time never decreases until you get close to jumping out of FSD.


Hope this helps!
 
4) Hollow symbols mean human players. Filled symbos are NPCs. Yellow is neutral, Red is enemy, Green is allied, Blue are wing members, white are objects like floating cargo, jump wakes and navigation markers. A yellow box is a ship, a yellow triangle is a ship with weapons armed.

5) Two simple hints that work all the time, no matter what:
First of all, keep the ETA timer on your destination at or above 00:07 (7 seconds ETA). If it goes to 6 you're getting close to overshooting, if it shows 5s you will almost certainly overshoot.
Second of all, you can fly full throttle until the ETA timer to your destination reaches about 10 seconds. Then throttle back to the BOTTOM LIMIT of where your throttle indicator turns blue (i.e. that moving vertical line that moves up and down as you throttle up and down). If you throttle up just enough for the indicator to turn blue, you will not overshoot, and you should have the ETA timer steady at 7 seconds remaining.

The ETA timer is a bit misleading since it displays the time remaining at your current speed. Since you're deccelerating, the ETA gets longer, and thus the time never decreases until you get close to jumping out of FSD.


Hope this helps!

Just adding for ref:

4) Missiles in flight will also show up in white on the scanner.

5) Map a key to 75% throttle and hit it when you time-to-destination reaches 0.07. That will stop you in time to reach you destination every time.
 
5. This only indicates where you are most maneuverable.

In normal flight, the blue region indicates where you are most maneuverable. Be aware that the middle of the blue zone is even better than the edges, and that the blue zone changes depending on your ENG power distribution.

In Supercruise, it shows the throttle setting to reach the targetted body without overshooting. ENG does not affect it. As others point out in this thread you can get there a bit faster by throttling back at the right time.
 
Back
Top Bottom