That's usually the case when the larger ship you buy has more cargo space to trade general purpose commodities. However, the ASP doesn't offer much more in terms of cargo compared to the T6, yet it is 6x more costly. General purpose trading aside, even in my T6 most side missions I take only require enough cargo space that even my Cobra can do and the payouts are OK compared to those ships, but not in comparison to an ASP. This is why I'm worried about the ASP. Unless purchasing one opens up new missions frequently enough to set aside my financial worries. I don't know, can anyone with an ASP provide some insight into this? How much game time would you need to invest in order to cover your ship expenses?
- It has the same cargo, but it brings some serious stuff like shield, armor, fire power, maneuverability, extreme Jump range
- The jump range especially makes it a better trader, the goods you will transport will be more rare because of the distance, and the distance you travel will be faster, resulting in a slight increase in earning potential
- An ASP is a far better smuggler/slave ship because of better Jump range and combat capabilities
- You won't need any other ship than the ASP to do everything, this is a GREAT advantage
- You can go fight/explore with it sometimes to breath a little after a long time trading
- It's price and repairs are reasonable considering it's huge ability to do everything so good at the same time (earning money potential)
- If you want fixed weapons you just can't miss the fact that this ship has them very centered
Best explorer, TOP3 fighter, TOP5 trader, medium size, very cheap considering what it offers, Best ship overall