What do you do with "Convoy Dispersal Pattern" USSs?

Hmmm...

Just went back in my scavving 'vette, found a CDP containing 3 Annies and a couple of T9s, blew everything up and counted a total of NINE Polymer Capacitor drops, for a total of 27 PC's.

Honestly, I don't think that's a bad return on 5 chaotic minutes of pew-pew.

It isn't, however, an "easy" way to obtain them, given that it requires a big, tanky, ship with a heap of engineering to make it viable.
Also, it's not something you can efficiently "farm", since the combat will probably leave your big ship's big shield depleted and then you have to hang around and wait for it to recharge before you can do it again.
Also, also, for optimal results you have to hope that you actually get an opportunity to scoop the debris you create and your Collectors don't get destroyed or the battle takes you out of range of them.

So, a lot of potential problems/down-sides but significant rewards too. :unsure:
 
Last edited:
Find Mil Caps and trade down. Of course if you're one of those that insists that can't be done then it won't work for you. :p

Can Mil Supercap's be reliably found?

Honestly, I just don't really care about where to find specific things these days.
I just want to get the stuff I need as efficiently as possible so I can get on with whatever engineering I want to do.
If it's quicker to farm, say, Proto Heat radiators in a Boom system and then trade them for Mil Supercaps Polymer Capacitors, that's what I'll do.

I realise that I should be able to go to systems at war and find Mil Supercaps (ideally, independant ones to avoid finding Imp Shielding or CD Composites) and then trade down for the PCs but, as I said, I'm just experimenting to see what the most efficient ways to obtain various things are.

Honestly, I think it probably is going to be better to hunt HGEs in war systems rather than trying to farm CDPs, even though the CDPs do seem to yield significant quantities of PCs.
 
Last edited:
Can Mil Supercap's be reliably found?

They can be found, but not reliably. Somehow Military Grade Alloys pop more often
Independent/Alliance systems with factions in war or civil war, preferably without any faction in boom/investment.
For example LHS 340
 
I swear at them and ignore them. Every rare once in a while if I’m being followed by something I don’t feel like blowing up I’ll duck into one.
 
Honestly, my awareness of CDP USSs has mostly been limited to rolling my eyes at their prevalence instead of USSs which I considered more useful.

I assumed their main use was as a source of ship-scans and wake-scans after they jump out.
I have tried causing trouble at them and, previously, they seemed to work a bit like "wetwork" missions, whereby you pick targets and try to destroy them while the rest of the ships escape.

I now find myself short of Polymer Capacitors, however, and INARA tells me that exploding ships in CDPs are a source of them.
I decided to take my Beluga Killer Krait (which I suppose I should have named the Pequod) to an anarchy and see what's what.

I jumped into a CDP USS filled with Elite T10s and Annies, which seemed like a good opportunity, and got stuck in.
Trouble is, instead of running away, all the other ships became hostile and attacked me, which wasn't exactly a fair fight and I was forced to make a tactical withdrawl.

So, ummm, how are people successfully farming CDP USSs?

Do I just need to go back in my 'vette and "git gud" at destroying targets while I'm being attacked by nearly a dozen Elite Annies and T10s?
Did I just get unlucky by finding a CDP with so many big, aggressive, ships in it?
Is there some other strategy for farming CDPs or is it just not the done thing?

There are times I try to get the items on a grocery list. But most times, I farm compromised nav beacons for anything they drop. As one or more manufactured materials get full, I use a mat trader to balance out my stocks so that nothing is full. Same goes for raw mats gained from mining painite double hot spots. The 500 mil I get from the painite is a nice bonus.
 
Can Mil Supercap's be reliably found?

A few nights ago I went down to Empire space to collect Imperial Shielding because I wanted to trade those for Military Supercapacitors. I ended up finding exactly the number I'd need, but since it's always best to get a few extra I dropped into one last system to grab some more shielding. And found all the Supercapacitors I needed.

So, yeah, you just need to be looking for something else, and then you can find them. :)
 
In my experience it's purely down to the Threat Level of the USS. Threat 0's don't fight back, Threat 2's do.
That's interesting, thanks for the pointer. Could end up as threat 2 or above for target practice and threat 0 for efficient material hunting then. Will have to have a play around and see what drops in each.
 
They can be found, but not reliably. Somehow Military Grade Alloys pop more often
Independent/Alliance systems with factions in war or civil war, preferably without any faction in boom/investment.
For example LHS 340
I like how you write "somehow". It's obeying all the known rules. If it's an a independent/alliance system odds are the factions within are not fed or imp, a HGE attached to a fed/imp faction dilutes your odds of getting will caps by half (CDC/IS). Funnily enough, if it's in boom/investment that also adds the possibility of proto mats possibly reducing your odds to 1/3. No wonder people keep saying it's random and broken. :p
 
Back
Top Bottom